Private Gar Minne by joebelanger

Species
Trandoshan
Career
Soldier
Specializations
Vanguard
System
Age of Rebellion

6
Threshold 17
Current 17
Threshold 11
Current 8
Ranged 0
Melee 0

Characteristics

3
3
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 2
Athletics (Br) X 1 -1 Black Die
Charm (Pr) 2
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0 -1 Black Die
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 1
Mechanics (Int) 0
Medicine (Int) X 0 +1 Blue Die
Negotiation (Pr) 2
Perception (Cun) 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 2
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Claws
Range
Engaged
Skill
Brawl
Damage
4
Critical
3
Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
4
Critical
2
Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3
Rotary Blaster Cannon
Range
Long
Skill
Ranged: Heavy
Autofire Only, Cumbersome 3, Prepare 1
Damage
12
Critical
4

30
335
45375
13/13

Weapons & Armor

Vibroknife, Enc 1, HP 2

Heavy Blaster Pistol, Enc 2, HP 3

Rotary Blaster Cannon, Enc 6, HP 3

Superior Laminate Armor, Enc 3, HP 2

Personal Gear

Medpac, Enc 2, 1 free Stimpack per scene

Breath Mask, Enc 1

(3) Stimpacks

Hand Scanner

Syntherope, Enc 1

Utility Belt, Enc -1

Load Bearing Gear, Enc -3

Backpack, Enc -4

Assets & Resources

Critical Injuries & Conditions

Crippled - Right Leg is crippled until healed or replaced. Increase difficulty of all checks that require the use of the limb by one.

Talents

Name Rank Book & Page Description
Regeneration 1 Edge of the Empire, 50 When using long rest or bacta to heal wounds, heal another wound. May regenerate limbs, taking at least a month to be usable.
Rapid Reaction 1 Age of Rebellion, 154 Activation: Active (Incidental, Out of Turn) Ranked: Yes, The character may suffer a number of strain to add an equal number of Success to any Vigilance or Cool check to determine Initiative order. The number may not exceed his ranks in Rapid Reaction.
Toughened 1 Age of Rebellion, 158 Activation: Passive, Ranked: Yes, The character increases his wound threshold by two per rank of Toughened. (Already applied)
Conditioned 1 Forged in Battle, 34 Activation: Passive, Ranked: Yes, The character removes 1 Black Die per rank of Conditioned from his Athletics and Coordination checks. He reduces the damage and strain suffered from falling by 1 per rank of Conditioned.
Moving Target 1 Forged in Battle, 35 Ranked: Yes, If the character has already acted this round, increase his ranged defense by 1 per rank of Moving Target.
Bodyguard 1 Forged in Battle, 33 Once per round, perform the Body Guard maneuver to guard an engaged character. Suffer a number of strain no greater than ranks of Body Guard, then until the beginning of the next turn upgrade the difficulty of combat checks targeting the character by that number.

Background

Motivation

Relationship
Mentor: This Soldier focuses on maintaining standards instilled by a drill instructor, a teacher back home experienced combatant. The character fights to achieve greatness in battle to impress this mentor, and s lessons weren't given in vain.

Duties

Rank: 1
Sabotage: 5
If the Rebellion can't take something, denying the Empire its use is the next best thing. This PC knows that Imperial forces are dependent on secure supply lines and storage depots, and destroying or disrupting any link in the supply chain wreaks havoc with the effectiveness of Imperial troops.
Support: No soldier stands alone, and this PC focuses on standing beside comrades-in-arms.

Description

Male, 21, 6'2", Medium Build, No Hair, Red Eyes

Other Notes

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