Vol Karn by Chaco
Specializations
Makashi Duelist
System

Edge of the Empire
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
|
0 |
|
F |
| Charm (Pr) |
X |
1 |
|
|
| Coercion (Will) |
X |
1 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
1 |
|
|
| Coordination (Ag) |
X |
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
1 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
X |
0 |
|
|
| Medicine (Int) |
|
0 |
|
F |
| Negotiation (Pr) |
X |
0 |
|
|
| Perception (Cun) |
X |
1 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
X |
1 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
X |
1 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
X |
1 |
|
|
| Knowledge: Lore (Int) |
X |
0 |
|
|
| Knowledge: Outer Rim (Int) |
X |
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Blaster Rifle |
Range
Long |
Skill
Ranged: Heavy |
|
|
Stun setting, 4 hard points
|
Damage
9 |
Critical
3 |
|
Explorers Knife |
Range
Engaged |
Skill
Melee |
|
|
+1 blue to survival
|
Damage
1 |
Critical
3 |
Weapons & Armor
Concealing robes: 1 soak, add black to recognizing
Laminate armor: 2 soak 3 hard points
Personal Gear
Comlink
Can survive vacuum for 5 minutes
1 stimpaks
Critical Injuries & Conditions
Winded, stunned
Talents
| Name |
Rank |
Book & Page |
Description |
|
Quick draw |
1 |
|
Draw holstered as incidental |
|
Well rounded |
1 |
|
Add 2 careers |
|
Sense danger |
1 |
|
Remove two blacks from any check once per game. |
Force Powers
Power
Enhance
Description
Add force roll to athletics
Power
Manipulate
Description
Force roll to to recover system strain
Power
Move
Description
Silhouette 0 short range
| Upgrade |
Effect |
|
Strength |
Spend force to increase silhouette +1 |
|
Range |
Increase range +1 |
|
Hurl |
Hurl objects making discipline check combined with move check dealing 10x silohette. |
Power
Farsight
Description
Force roll to to ignore darkness and blindness.
Power
Heal Harm
Description
Heal:spend force to number of wound equal to int. Harm: spend force inflict would equal to isn't ignoring soak.