|
toughened |
6 |
|
+2 wounds |
|
feral strength |
3 |
|
+1 per rank in melee and brawl damage |
|
letha blows |
3 |
|
+10 to crit per rank |
|
enduring |
2 |
|
+1 soak |
|
defensive stance |
2 |
|
as a manuver, once per round, siffer strain up to ranks. All melee attacks on me get upgraded by starin taken |
|
dedication |
3 |
|
+1 characteristic (brawn, intellect, brawn) |
|
knockdown |
1 |
|
after melee atack, may spend triumoh to knock target prone |
|
jury rigged |
2 |
|
give equipment improvement (ranged and melee defense armor |
|
armor master |
1 |
|
when wearing armor increase soak by 1 |
|
tinkerer |
1 |
|
add hardpoints to item |
|
grit |
3 |
|
+1 strain |
|
codebreaker |
2 |
|
remove setback and decrease difficulty by rank, to decrypt communication and codes |
|
defensive slicing |
2 |
|
when defending computers, add setback to opponent |
|
natural programmer |
1 |
|
once per session may reroll computors or strogation check |
|
improved defensive slicing |
1 |
|
defensive slicing now upgrades difficulty instead |
|
resolve |
1 |
|
when involountarily suffering strain, suffer 1 less per rank, minimum of 1 |
|
master slicer |
1 |
|
take 2 strain to decrease diff of computors and slicing by 1, minimum of 1 |
|
bypass security |
3 |
|
remove setback per rank to disabel securoty device or locked door |
|
intimidationg |
1 |
|
suffer strain up to rank, decrease difficulty of coercion checks, or upgrade opponents check against you |
|
frenzied attack |
1 |
|
suffer strain up to ranks to upgrade melee or brawl attacks |
|
natural braawler |
1 |
|
once per session, may reroll a melee or brawl check |
|
improved armor master |
1 |
|
when wearing armor of soak 2 or more, increase defense by 1 |
|
Heroic fortitude |
1 |
|
spend a destiny to ignore crit effects on brawn and agility |
|
disorient |
1 |
|
after hitting, may spend two adv to disorient the target for rounds equal to ramks |