When making a check using the lightsaber skill, the character may use Agility instead of Brawn.
Conditioned Rank 1 (passive)
FAD 87
Remove 1 Setback per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned.
Dodge Rank 1 (OOT Incidental)
FAD 87
When targeted by combat checks, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Jump Up (Incidental)
FAD 87
Once per round may stand from seated or prone as an incidental.
Parry Rank 1 (OOT Incidental)
FAD 87
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry.
Quick Draw (Incidental)
FAD 87
Once per round, draw or holster a weapon or accessible item as an incidental.
Reflect Rank 2 (OOT Incidental)
FAD 87
When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks of Reflect.
Uncanny Senses
AOR 293
Add a BOOST to any perceptions checks for each rank in Uncanny Senses.
Toughened
AOR 293
+2 wound threshold
Uncanny Reaction
AOR 293
Add a BOOST in vigilance for each rank of Uncanny Reaction.
Sense Danger
AOR 293
Once per Session remove 2 SETBACK From any 1 check
Touch of Fate
AOR 293
Once per session add 2 BOOST to any 1 check.
Force Rating
AOR 293
+1 Force Rating
Force Powers
Force Rating
2
Power
Move
Description
The Force User Can move small objects via the power of the Force. The user may spend W/B to move one object of silhouette 0 that is within short range up to his maximum range. The default range is short range.
Upgrade
Effect
Strength Rank 3
Spend W/B to increase silhouette able to be targeted equal to strength upgrades purchased.
Range 1
Spend W/B to Increase powers range band by the number of rang bands equal to theRange Upgrades purchased. (Medium)
Range 2
Spend W/B to Increase powers range band by the number of rang bands equal to theRange Upgrades purchased. (Long)
Control 1
The Force User can Huron objectto damage targets, by making a ranged combat check combined with a move power check, dealing damage equal to 10 times silhouette.
Power
Sense
Description
The Force User can sense the Force interacting with the world around him/her. The User may spend W/B to sense all living things within short range (including sentient and non-sentient beings). The User may spend W/B to sense the current emotional state of one living target with whom he is engaged.
Upgrade
Effect
Combat Control: Duration
Sense’s ongoing effects may be triggered one additional time per round.
Combat Control: Upgrade Difficulty
Ongoing Effect: Commit (Force Dice). Once per round, when an attack targets the force user, he/she upgrades the difficulty of the pool once.
Combat Control: Strength
When using Sense’s ongoing effects, upgrade the pool twice, instead of once.
Background
Aisling has no current knowledge of her backgronds.
Background revealed.
Age 18 starting.
20 years have passed she’s now 38 years old.
Motivation
Aisling QUESTS for PURPOSE.
She does not know who she is or why she is here.
Morality
50
Description
Short in stature, athletic in build; Aisling stands firm with a fiery stare that seems to express a concentration yet a loss of words of her current surroundings. Her eyes are a hazel orange clashing with her pallid features and stark white hair. She has a very athletic build; though very thing and frail, her toned body shows that she ha some kind of rigorous training. Her apparent age is somewhere between 18-20, but true age is unknown.
She wears clothing that she does not know where they have come from or who put them on her. They don't have any identifying markers or semblance of planet of origin.
It seems no matter how much her hair is groomed or straightened it always ends up a stray mess.
Agility to Four 70
Dodge 10
Reflect 10
Ataru Technique 10
Quick Draw 5
Jump Up 5
Parry 5
Conditioned 5
Force Sense 10
Force Sense Control Upgrade Difficulty 10
Force Move 10
Force Move strength 10
-----
160 spent
///
+10 xp
-10 xp on FORCE SENSE COMBAT DURATION
+10 xp
-10xp on FORCE SENSE COMBAT STRENGTH
+10xp
-10 xp on RANGE +1, RANGE +1FORCE MOVE
+10 xp
-10 xp on CONTROL +1, FORCE MOVE
+10xp
+20xp
+100
—
-20 Emergent
-5 Uncanny senses
-10 toughened
-15 Uncanny reaction
-20 sense danger
-20 touch of fate
-25 +1FR
-15 +rank in Reflect
-130xp
+10 xp
-10xp lightsaber rank 2
+25xp
-10xp move str increase
-15xp move str increase
—