Age of Rebellion
| Threshold | 15 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 3 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | X | 3 | ||
| Resilience (Br) | X | 3 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 1 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 2 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Auto Fire, Cumbersome 3, Jury Rigged (Auto Fire) |
Damage10 |
Critical3 |
|
| Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited Ammo 1 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Durable | 1 | Reduce Critical Injury suffered by 10 per rank of durable to a minimum of 1 | |
| Toughended | 1 | Gain +2 Wound threshold | |
| Brace | 1 | Perform Brace Maneuver to remove 1 (Setback) per rank of brace from next action. Environmental setbacks only | |
| Spare Clip | 1 | Cannot run out of ammo due to Threat. | |
| Jury Rigged | 1 | 1 weapon, armor or other item to get permanent improvement while in use. | |
| Debilitating Shot | 1 | Upon successful attack with starship or vehicle weapon, may spend two(2) advantages to reduce the maximum speed of the target by 1 until the end of the round | |
| True Aim | 1 | Once per round, may perform a True Aim maneuver. Gain benefits of aiming and upgrade combat check per rank of True Aim. | |
| Enduring | 1 | Gain +1 soak value. |