Edge of the Empire
| Threshold | 14 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | ||
| Athletics (Br) | 0 | |||
| Charm (Cun) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Cun) | 0 | |||
| Perception (Cun) | X | 4 | ||
| Piloting: Planetary (Ag) | 1 | |||
| Piloting: Space (Ag) | X | 2 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | X | 2 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 3 | ||
| Vigilance (Will) | 2 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | X | 5 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 1 | ||
| Knowledge: Outer Rim (Int) | X | 1 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 2 |
| E-11s Sniper Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 1, Cumbersome 2, Pierce 3, Slow Firing 1 |
Damage10 |
Critical3 |
|
| vibroknife |
RangeEngaged |
SkillMelee |
|
| pierce 2, vicious 1 |
Damage1 |
Critical2 |
|
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| stun setting |
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Forager | 1 | remove up to 2 setback | |
| Grit | 1 | +1 strain threshold | |
| Toughened | 1 | +2 wound threshold | |
| Stalker | 1 | add blue die for stealth/coordination checks | |
| Confidence | 1 | Decrease difficulty to avoid fear | |
| Rapid recovery | 1 | recover additional point of strain after encounter | |
| Expert Tracker | 1 | remove setback die for tracking and reduce tracking time by half | |
| Heightened Awareness | 1 | you and allies within close again 1 blue on Perception and Vigilance checks, 2 blue when engaged | |
| Quick Strike | 1 | Add 1 blue to combat checks against targets who haven't acted yet | |
| Dedication | 1 | gain +1 to characteristic (AGL) | |
| Hunter's Quarry | 1 | Make a hard Survival check to upgrade attacks against 1 target as an action |