Sembo Ensek by Joliver

Species
Kyuzo
Career
Bounty Hunter
Specializations
Assasination
System
Edge of the Empire

3
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
4
2
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 1
Deception (Cun) 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 2
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 3
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 1
Lightsaber (Int) 0
Melee (Br) X 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun setting
Damage
9
Critical
3
Disruptor Rifle
Range
Long
Skill
Ranged: Heavy
Cumbersome 2, Vicious 5, Encumbrance 2
Damage
10
Critical
2

115
335
43366
5

Weapons & Armor

Blaster Rifle Mods:
- Telescopic Optical Sight 1
Difficulty -purple at Long and Extreme range

Disruptor Rifle (Hard points 4)
- Gyrostabilizer Hard Points 2
Cumbersome -2
Barrage Talent
- Marksman Barrel
Increase weapon range by one Band; Cumbersome 2
Accurate 2. (+2 blue)

Smugglers Trench Coat:
+1 defence, + 1 soak
Additional qualities: Checks made to find anything hidden within a smuggler's trench coat while it is being worn are opposed by the Skulduggery of the wearer. The coat can conceal items with a total encumbrance value of up to 2.

Personal Gear

Comlink (Handheld)
Macrobinoculars
A delicious can of coca-cola
Universal Translator.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dense Musculator 1 Once per round, you may suffer 3 strain as a maneuver to leap horizontally or vertically to any location within medium range.
Stalker 2 Add (blue) per rank of stalker to all Stealth and Coordination checks
Quick Strike 1 Add (blue) per rank of Quick Strike to combat checks against targets that have not acted yet this encounter
Lethal Blows 2 Add +10 per rank of Lethal Blows to any critical injury results inflicted on opponents
Sniper Shot 1 Before making a non-thrown ranged attack, may perform a sniper shot maneuver to increase the weapon range band by 1 rank in the sniper shot ability. Upgrade the difficulty by 1 per range band increase.
Barrage 1 Add one damage per rank of Barrage to one hit of successful Ranged (Heavy) or Gunnery attacks with non-starship/vehicle weapons at long or extreme range.

Background

Came from a small provincial farming planet, that was subject to an oppressive blockade/strong arming by a large trading company.

A man turned up and stayed in my village for two years, he was very quiet;
but two years later an off schedule ship arrived and a bounty hunter named Wardean Bitt came and raided his house. I overheard them talking about the how much his bounty was worth, and was blown away by an impossible, to me, amount of credits.

I asked Bitt if he was willing to take me with him, and he agreed seeing potential in my natural talents. He took me to a deserted location, and spent a few week training me.

I travelled with him for a few years, picking up skills and learning from his tutorage. I wasn't always ok with his actions, but my naivety meant I didn't question them.

In a job to collect a target, a fairly important leader of gang of cyborgs called ganks, with a sizeable defence force, we split up to search a number of locations. I ended up getting captured; and in a bid to get the target released and extort them for more money, they threatened to kill me if Bitt didn't release the target. He stopped negotiating and left me for dead.

They sold me into slavery rather than killing me; and sold me to the mercenary company Jeduh.

I worked off my debt, and knowing that Bitt was connected to the organisation, transferred into the mercenary core.

I know certain members of the Jeduh organization.

Motivation

Obligations

25 obilgation- betrayal

Description

Other Notes

Wardean Bitt- mandalorian bounty hunter
- Worked occasionally for Jeduh
-I tended to walk away after jobs, he didn't.
-He was somewhat paranoid, but appeared to trust me.
-Known to be vindictive,
- I recall a situation where he was handing over a target, and they refused to pay. Bitt left the room and pulled out a detonator, and blew up the target.
-After collecting a target, the crew of that target tried to raid our ship to get back. After suffering a fairly large blow, he killed the rest of the crew in a spree. After questioning the target he killed them too.
-He has a soft spot for children/foundlings, would never harm a young person. A target was hauled up in a bunker with their daughter; Bitt made sure that the daughter was handed over to a respectable orphanage on coruscant.
- Would rather be feared than respected. Had a superiority complex, but kept me in the loop.
-Honorable, and showed respect. Ruthlessly Effective, and always gave a fair cut. Was never forceful in making people do things they were unwilling to.
-We pulled in at least a hundred bounties,
-Well off, always upgrading his armoury
- We were a partnership, but he was the leader. (but an effective one). Encouraged learning from others a bettering your skills.
-Only ever let me use standard weaponry; kept the more interesting and complex gear to himself.

Return to Top