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Expert Tracker |
2 |
Edge of Empire PG 135 |
Remove a Setback Die (Black Die) per rank of Expert tracker from check to find or follow tracks. Survival checks made to track targets take 50% less time than normal. This does not decrease with additional ranks of Expert Tracker. |
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Sniper Shot |
2 |
Edge of Empire PG 142 |
Once per round before making a non-thrown ranged attack, the character may perform a maneuver to attempt a Sniper Shot. Sniper Shot increases the maximum range of his ranged weapon up to one range band per rank. For each rank beyond the normal maximum of the weapon, upgrade the difficulty of the check by one. |
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Brace |
2 |
Edge of Empire PG 132 |
As a maneuver, the character may Brace himself. This allows a character to remove a Setback Die (Black Die) per rank of Brace from the next skill check based on changing conditions: inclement weather, unstable surfaces, zero gravity, heavy gravity, or other disruptive physical obstacles that would make a skill check more difficult. |
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Grit |
2 |
Edge of Empire PG 136 |
Each rank of Grit increases a character’s strain threshold by one. |
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True Aim |
2 |
Edge of Empire PG 145 |
Once per round, before the character makes a ranged attack, he may perform a True Aim maneuver. By performing this maneuver, the character gains all the benefits for aiming and also upgrades his attack roll once per rank of True Aim. |
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Deadly Accuracy |
2 |
Edge of Empire PG 134 |
Each time the character gains a rank of Deadly Accuracy, he must choose one combat skill. The character may add his basic training ranks in that combat skill as additional damage to one hit of a successful attack made with that skill with non-starship/vehicle weapons. He cannot choose the same combat skill twice. |
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Lethal Blows |
2 |
Edge of Empire PG 138 |
The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents. |
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Toughened |
1 |
Edge of Empire PG 145 |
The character increases his wound threshold by two per rank of Toughened. |
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Crippling Blow |
1 |
Edge of Empire PG 133 |
The character may voluntarily increase the difficulty of a combat check by one to deal a crippling blow. If he succeeds and deals damage to the target’s wound threshold, the target suffers one strain whenever he moves for the remainder of the encounter. |
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Natural Marksman |
1 |
Edge of Empire PG 139 |
Once per game session, the character may reroll any one Ranged (Light) or Ranged (Heavy) check. |
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Dedication |
1 |
Edge of Empire PG 134 |
Each rank permanently increases a single characteristic of the player’s choice by one point. This cannot bring a characteristic above six. |
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Targeted Blow |
1 |
Edge of Empire PG 144 |
On a successful attack during combat with a non-starship/vehicle weapon, the character may spend one Destiny Point to add damage equal to his Agility to one hit of the successful attack. |