Age of Rebellion
| Threshold | 13 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 2 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 2 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| VibroBayonet |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Inaccurate 1, Vicious 1 |
Damage+1 |
Critical2 |
|
| DDC-MR6 |
RangeMedium |
SkillRanged: Heavy |
|
| Stun Setting, Multiple Mods |
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Physical Training | Commando T1 | Add one Boost per rank of PT to Athletics and Resilience | |
| Toughened | Commando T2 | +2 Wound Threshold | |
| Durable | Commando T3 | May reduce any Critical Injury suffered by 10 per rank to a minimum of 1. | |
| Armor Master | Commando T4 | +1 Soak in Armor | |
| Resolve | FA T1 | When involuntarily suffering Strain damage, suffer 1 less per rank of Resolve. | |
| Disciple of Lore | FA T1 | Once per round may suffer 1 Strain to decrease the difficulty of next Knowledge(Lore) check a number of times equal to ranks. | |
| Push Aside | FA T1 | After Making a Succesful Melee, Brawl, or Lightsaber check against an engaged foe, may force them to move to Short range at chosen direction. Spend Triumph to cause to fall prone. | |
| Extended Reach | FA T2 | While armed with a two-handed melee weapon, may suffer 1 strain to make a melee combat check with that weapon targeting an enemy at up to short-range. | |
| Precision Strike | FA T2 | When this character inflicts a critical injury with a brawl, melee, or lightsaber weapon, may suffer one strain to change the result to any Easy Critical injury result. |