Avalon (Legendary) by Tylerman2400

Species
Zabrak
Career
Soldier
Specializations
Commando, Sharpshooter, Vanguard, Heavy, Marauder, Mercenary Soldier
System
Age of Rebellion

10
Threshold 44
Current 0
Threshold 18
Current 0
Ranged 3
Melee 3

Placeholder Image

Characteristics

4
5
3
3
5
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 5 2
Charm (Cun) 3 1
Coercion (Will) X 5 1
Computers (Int) 2
Cool (Pr) X 4
Coordination (Ag) 3
Deception (Cun) 3 1
Discipline (Will) X 5
Leadership (Pr) 4
Mechanics (Int) 2
Medicine (Int) X 2
Negotiation (Pr) 3 1
Perception (Cun) X 5
Piloting: Planetary (Ag) X 4
Piloting: Space (Ag) 5
Resilience (Br) X 4 3
Skulduggery (Cun) 4
Stealth (Ag) 3
Streetwise (Cun) 4
Survival (Cun) X 2
Vigilance (Will) X 5
Brawl (Br) X 3
Gunnery (Ag) X 3
Lightsaber (Br) 4
Melee (Br) 3
Ranged: Light (Ag) X 5
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 3
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 4
Knowledge: Underworld (Int) 3
Knowledge: Warfare (Int) X 5
Knowledge: Xenology (Int) 0

Attacks

Rebellion Sniper Rifle (Custom)
Range
Extreme
Skill
Ranged: Heavy
Superior, Auto Fire, Pierce 1
Damage
13
Critical
3
Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Vicious 1, Sunder
Damage
14
Critical
2

15000
16/16

Weapons & Armor

Grapple- As an action, make an Average Ranged (Light) check to secure grappling hook to an object within medium range.

Sniper rifle

Leviathan armor weapons

Personal Gear

LEVIATHAN POWER ARMOR-Has the following attachments automatically; heating system, enhanced optics suite, and strength enhancement system. These cannot be removed. Equipped with one Mon Cal Defenses Mini Torpedo Launcher and one Salus DF-D1 Duo-Flechette Rifle. +2 soak, +2 defense

Ma'Buro's Lightsaber - Created by his best friend from his reality

Rebellion Sniper Rifle (custom)
-Droid targeting system: Upgrade ranged combat check once MOD 1: Add boost to combat check, suffer 3 strain to remove despair

-Removed safety features: Add a boost die to first combat check made with the weapon in an encounter

-Banthas Laser Eye Sight- Add automatic advantage result on successful combat checks with the weapon.

Hunting Barrel- Accurate +1 (x2); Innate Talent (Lethal Blow) (x1)

BACKPACK- (custom made) encumberance +7

Assets & Resources

4R3 Light Assault Transport

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 13 Gain +2 wound threshhold
Point Blank 2 Add 1 damage per rank on any successful hit within short range
Physical Training 2 Advantage in any Athletics and Resilience checks
Durable 1 May reduce critical injuries suffered by 10 per rank of durable to minimum 1
Armor Master 2 Increases soak by 1
Blooded 1 Add an advantage to any check to resist or recover from poisons, toxins or venoms
Heroic Fortitude 1 May spend a destiny point to ignore the effects of a critical injury that affects Brawn or Agility
Dedication 6 Gain +1 to a single characteristic
Sniper Shot 2 Increase non thrown ranged attacks by 1 range upgrade difficulty by 1
True Aim 4 Once per round perform true aim to gain benefits of aiming and upgrade combat check once per aim
Deadly Accuracy 2 Once per round choose a characteristic add damage equal to ranks in that skill to one hit of a successful attack
Lethal Blows 6 Add +10 to a critical Injury per rank of Lethal Blows
Rapid Reaction 2 Suffer a number of strain to add an equal number of successes to initiative checks. Strain suffered cannot exceed ranks in rapid reaction
Suppressing Fire 2 Characters and allies within short range may spend advantages on failed combat checks once per round to inflict one strain per rank of suppressing fire on the target
Quick Fix 1 Once per session make any skill check using agility rather than the characteristic linked with that skill
Body Guard 1 Once per round perform the Body Guard maneuver. Guard a character within engaged range and suffer a number of strain no greater than ranks in Bodyguard to upgrade the difficulty of the combat check targeting that character until the beginning of next turn
Targeted Blow 1 After making a successful attack may spend 1 destiny point to add damage equal to agility to one hit of a successful attack
Moving Target 2 If the character has already acted this encounter increase range defense by 1 per rank of moving target
Crippling blow 1 Increase the difficulty of a combat check by 1. If damage is dealt the target suffers 1 strain each action for the remainder of the encounter
Grit 3 +1 strain threshold
Seize The Initiative 1 Once per session make a hard athletics check on success other PC allies may take their turns immediately
Improved Armor Master 1 When wearing armor with a soak value of 2 or higher increase defense by 1
Signature Ability- The Bigger They Are 1 Once per session the character may spend 2 destiny points nominate one vehicle, starship, or living creature with a silhouette 2 or smaller, make a hard Knowlege Warfare check if successful may ignore targets soak or armor for the next 3 rounds within medium range when attacking with a non vehicle/starship weapon
Change skill- The Bigger They Are 1 May use Athletics instead of Knowledge Warfare
Duration- The Bigger They Are 1 Lasts an additional 2 rounds
Reduce Difficulty- The Bigger They Are 1 Reduce the difficulty of the check to average
Increase Silhouette- The Bigger They Are 2 Increases the silhouette of targets that can be affected
Destiny- The Bigger They Are 1 The Bigger They Are only costs 1 destiny point instead of 2
Ongoing Salvo- The Bigger They Are 1 If a target is killed or destroyed while The Bigger They Are is active may spend an additional destiny point to nominate another target
Burly 3 Reduce any weapons encumbrance by 1 per rank of Burly
Barrage 2 Add 1 damage per rank of Barrage to a successful attack while using Ranged Heavy or Gunnery in long or extreme range
Brace 1 Perform the Brace maneuver to remove setbacks per rank of brace from next action (only for environmental effects)
Rain of Death 1 Perform the rain of death maneuver and ignore the ignore the increased difficulty quality such as auto fire on next combat check
Heavy Hitter 1 Once per session spend a triumph on a successful ranged heavy or light check to add the breach 1 quality or increase an existing breach quality by 1
Frenzied Attack 3 When making a brawl or melee check suffer a number of strain to upgrade the attack equal to ranks in Frenzied Attack
Feral Strength 2 Add 1 damage per rank of Feral Strength to one hit of an attack using brawl or melee
Knockdown 1 Spend a triumph when hitting with a melee weapon to knock the target prone
Enduring 2 Gain +1 soak value
Natural Brawler 1 Once per session may reroll any brawl or melee check
Defensive stance 1 Once per round may perform the Defensive Stance maneuver and suffer a number of strain to upgrade the difficulty of melee combat checks by an equal number for the next round strain suffered cannot exceed ranks in Defensive Stance
Second Wind 1 Once Per encounter may use second wind incidental to recover strain equal to ranks
Confidence 1 May reduce difficulty of discipline checks to avoid fear by 1 per rank
Command 1 Add a boost dice per rank of command when making leadership checks. Affected targets add boosts on discipline checks for the next 24 hours per rank of command

Background

Age- Roughly 30 years old

Avalon is a genetic clone soldier from a distant future. Rey turned down a dark path and found a pathway to the past to destroy her grandfather once and for all. Avalon volunteered his dna to make a clone army and take control of the galaxy of past. Avalon was the first clone however he was was defective and was sold off to the Rebellion. He became an excellent commando. Unaware of who he actually was he teamed up with a crew of people and slowly uncovered Rey's evil plot. However the war between Rey and her cultists ended up taking the lives of all his friends. Turning the galaxy into turmoil. A galaxy completely shattered Even the one he fell in love with was taken by a galaxy practically destroyed. Planets destroyed and billions killed his reality was a point of no return. With his final showdown with Rey he killed her in some sort of time travel dimension. The engagement started a timeline ripple as the gate started to collapse he was transported to another universe. This reality still has his friends but not the ones he once knew. As a legendary character he keeps tabs on this universe trying to reconnect with his friends and watching over the galaxy and protecting it as to never let it be destroyed like his reality. An advocate for chaotic good him and his first love Xalara keep tabs on different groups and individuals defending the galaxy from silent threats.

In the end Avalon gave his life to save the galaxy from the threat of The Cult of Balance

Motivation

Being a clone from the future he really has limited memory. But with the destruction of his reality he will never allow this new universe to suffer the same fate. He carefully and strategically eliminates looming or otherwise hidden threats. A force for good he's a watchful protector of the galaxy and even helps other groups and people find their place

Duties

N/A

Description

Male 6'2, lean-muscular build small horns. tan skin

Other Notes

Character spread across multiple campaigns. Only used at GM's discression.

(Currently deceased)

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