Specializations
Padawan, Knight
System
Force and Destiny
Characteristics
Skills
Skill |
Career? |
Rank |
Roll |
Adj. |
Astrogation (Int) |
|
0 |
|
|
Athletics (Br) |
X |
1 |
|
|
Charm (Pr) |
|
0 |
|
|
Coercion (Will) |
|
0 |
|
|
Computers (Int) |
|
0 |
|
|
Cool (Pr) |
X |
2 |
|
|
Coordination (Ag) |
X |
1 |
|
|
Deception (Cun) |
X |
2 |
|
|
Discipline (Will) |
X |
4 |
|
|
Leadership (Pr) |
X |
0 |
|
|
Mechanics (Int) |
X |
0 |
|
|
Medicine (Int) |
|
0 |
|
|
Negotiation (Pr) |
X |
1 |
|
|
Perception (Cun) |
|
0 |
|
|
Piloting: Planetary (Ag) |
|
0 |
|
|
Piloting: Space (Ag) |
X |
0 |
|
|
Resilience (Br) |
|
0 |
|
|
Skulduggery (Cun) |
|
0 |
|
|
Stealth (Ag) |
X |
3 |
|
|
Streetwise (Cun) |
|
1 |
|
|
Survival (Cun) |
|
0 |
|
|
Vigilance (Will) |
X |
1 |
|
|
Brawl (Br) |
|
0 |
|
|
Gunnery (Ag) |
|
0 |
|
|
Lightsaber (Br) |
X |
3 |
|
|
Melee (Br) |
|
0 |
|
|
Ranged: Light (Ag) |
|
0 |
|
|
Ranged: Heavy (Ag) |
|
0 |
|
|
Knowledge: Core Worlds (Int) |
|
0 |
|
|
Knowledge: Education (Int) |
X |
4 |
|
|
Knowledge: Lore (Int) |
X |
4 |
|
|
Knowledge: Outer Rim (Int) |
|
0 |
|
|
Knowledge: Underworld (Int) |
|
0 |
|
|
Knowledge: Warfare (Int) |
|
0 |
|
|
Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
Etaan Crystal Extended Hilt Sabercane |
Range
Engaged |
Skill
Lightsaber |
|
Breach 1, Sunder, Vicious 2, Parry 1, Reflect 1
|
Damage
8 |
Critical
1 |
Critical Injuries & Conditions
Talents
Name |
Rank |
Book & Page |
Description |
Convincing Demeanor |
1 |
|
|
Improved Parry |
5 |
|
|
Toughened |
2 |
|
|
Quick Draw |
1 |
|
|
Grit |
4 |
|
|
Improved Reflect |
6 |
|
Hit any target in Medium Range with damage after attack resolves |
Well Rounded |
1 |
|
Stealth, Deception |
Sense Danger |
1 |
|
Once per session, remove 2 Setback dice |
Force Rating |
2 |
|
|
Dedication |
2 |
|
|
Sincerest Flattery |
1 |
|
Once per encounter, add 2 Boost with a skill a character has previously used |
Beginner's Luck |
1 |
|
Once per session, add Success equal to number of LSP in pool |
Sense Emotions |
1 |
|
Add 1 Boost to all Charm, Coercion, and Deception checks unless immune to Force |
Circle of Shelter |
1 |
|
May use Parry or Reflect with adjacent characters |
Guardian of the Republic |
1 |
|
After Circle is used, character cannot be targeted by attacks this round |
Will of the Force |
1 |
|
Once per round after failing a skill check, convert 1 DSP to 1 LSP |
There is No Try |
1 |
|
Once per session, before an ally rolls the dice, spend 1 DP to auto succeed with 1 Success |
Force Powers
Power
Misdirect
Description
Power
Protect
Description
Average Discipline Check -
Spend 2 FP to reduce damage equal to Willpower + Successes
Upgrade |
Effect |
Duration |
If no DSPs were used, protect again all energy attacks |
Control |
Once per session, use 1 DP to use as out of turn incidental |
Control |
Spend 1 FP to have it count for all attacks |
Mastery |
Spend 2 FPs to reflect all damage that would be reduced to 0 before soak |
Control |
Spend Advantage to gain Defense until next turn |
Strength |
Spend 1 FP to reduce damage by 4 |