Edge of the Empire
| Threshold | 19 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 4 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 2 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 4 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 1 | |||
| Survival (Cun) | 3 | |||
| Vigilance (Will) | 1 | |||
| Brawl (Br) | 4 | |||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 2 | |||
| Ranged: Light (Ag) | 2 | |||
| Ranged: Heavy (Ag) | 2 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Cryoban Projector |
RangeShort |
SkillRanged: Heavy |
|
| Blast 6, Cumbersome 3, Vicious 2 |
Damage6 |
Critical2 |
|
| "Hammer" Slugthrower Pistol |
RangeShort |
SkillRanged: Light |
|
| Cumbersome 3, Pierce 1 |
Damage6 |
Critical3 |
|
| Large Club |
RangeEngaged |
SkillMelee |
|
| Cumbersome 3, Disorient 3, Knockdown |
Damage10 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Feral Strength | 2 | The character deals +1 damage to one hit on all successful Brawl and Melee checks per rank of Feral Strength. | |
| Toughened | 1 | The character increases his wound threshold by two per rank of Toughnened. | |
| Durable | 1 | The character may reduce a Critical Injury result suffered by 10 per rank of Durable, to a minimum of one. | |
| Intimidating | 2 | When attempting a Coercion check, the character may suffer a number of strain to downgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed his ranks in Intimidating. When the character is the target of a Coercion check, the character may suffer a number of strain to upgrade the difficulty of the check a number of time equal to the strain suffered. This number cannot exceed his ranks in Intimidating. | |
| Lethal Blows | 1 | The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents. |