CT-4254, "Hitch" by CT4254

Species
Clone
Career
Hired Gun
Specializations
Bodyguard/Mercenary
System
Edge of the Empire

7
Threshold 16
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

4
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

E-11
Range
Long
Skill
Ranged: Heavy
Damage
9
Critical
3
Flame Projector
Range
Short
Skill
Ranged: Heavy
Burn 3, Blast 8
Damage
8
Critical
3

400

Weapons & Armor

Power Armor

Personal Gear

Enhanced Optics Suite (Remove two black from Perception or Vigilance caused by environment that obscures vision.)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Last Clone Standing 2 Light Sides + 1 HARD Resilience check = Kill all minions
Barrage (3) +1 damage per rank at LONG or EXTREME range
Bodyguard (2) 1 strain = 1 difficulty upgrade for protected ally at ENGAGED range
Brace (1) Maneuver: remove black for unstable conditions
Dedication
Defensive Stance (1) Maneuver: 1 strain = 1 difficulty upgrade for MELEE
Enduring
Grit
Hard-Headed When staggered or disoriented, take DAUNTING DISCIPLINE check to remove stat.
Improved Hard-Headed When hit STRAIN threshold, perform Hard-headed to reduce to one less than threshold
Side Step (3) Maneuver: 1 strain = 1 difficulty upgrade to range
Point Blank (2) +1 damage per rank at SHORT or ENGAGED ranged weapons
Command +blue to leadership: affected targets get +blue to discipline
Second Wind (1) At end of encounter, remove 1 strain per rank
Strong Arm Treat throwing weapons as if they had one greater range
Natural Marksman Once per session, re-roll any non-thrown range attack
Toughened (1) +2 Wound Threshold
Lethal Blows +10 Crit
True Aim (2) Once per round: MANEUVER gain the benefit of aim and upgrading combat check per rank.
Dedication +1 AGI
Field Commander Average Leadership Check. Number of Allies = PRE may suffer 1 Strain for 1 free maneuver

Background

Motivation

Obligations

Description

Other Notes

Return to Top