"The Jade Saber"
A Virborapier that was given to Mario by his Mother Jade Dindu.
Armored Clothing
Saber
Paired Weapons (Reduce ω required to hit with second weapon when two-weapon fighting by 1.)
Superior Hilt Personalization (Quality (Superior) Mod)
Automatic adv on all checks.
Weapon: +1 base damage
Curved Hilt (Adds automatic ω to successful Lightsaber combat checks when engaged with a single opponent.)
Personal Gear
LOCK PICK SET
Counts as a tool kit for opening mechanical and simple electrical locks.
MERR-SONN "RIDER" ASCENSION PISTOL
Average (◆◆) Ranged Light check to fire grappling hook up to medium range. Action to reel in the cord.
Average (◆◆) Athletics check to reel in himself and another character.
5 stimpacks
Assets & Resources
Has knowledge of some very basic Teräs Käsi, a Martial Art used as the Star Wars Equivalent to Karate.
Critical Injuries & Conditions
Moral Code: 73
+7 from Session 1
+7 From session 2
+5 From Session 3
+4 Mid-session 3-4
Talents
Name
Rank
Book & Page
Description
Grit
1
+1 strain
Sense Advantage
1
Once per session, may add 2 setbacks to one NPC's Skill Check
The Force is my Ally
1
Use a force check as a manuever.
Force Rating
1
+1 Force Rating
natural mystic
1
may reroll 1 force check.
Keen Eyed
1
Remove setback to perception and viligance checks
Uncanny Reactions
1
Add Blue to Viligance
Force Powers
Force Rating
3
Power
Move Basic Power
Description
The user may spend FD to move one object of Silhouette O that is within short range up to his maximum range. The default maximum range is Short range. (May not be activated multiple times.)
Upgrade
Effect
Control: Hurl
The Force user can hurl objects to damage targets by making a ranged combat check combined with a Move power check. dealing damage equal to 10 times silhouette.
strength 2
Spend FD to increase silhouette of thing being moved by 1 per upgrade.
Range 1:
Spend FD to increase power's range by a number of range bands equal to range upgrades purchased.
Control: Pull
The Force user can pull objects out of secure mountings or out of an opponent's grasp.
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool. The user may spend FD to gain Hit or Adv (user’s choice) on the check.
Upgrade
Effect
Control
Enhance can be used with the piloting (Space) skill.
Control
Enhance can be used with the Coordination skill,
Control
Enhance can be used with the Piloting (Planetary) Skill.
Control
Commit FD The user increases his Agility Characteristic by 1 to a maximum of 6.
Power
Seek
Description
Upgrade
Effect
The Force user allows the will of the Force to lead the way to something lost or forgotten. The user may spend 2 FD to gain insight into the general location or direction of a person or object that he knows about, regardless of the current distance. The user may spend 1 FD and succeed at an Average (dd) Vigilance check (or opposed Vigilance vs. Discipline check) to see through illusions.
Background
Betrayal – There are two ways to think of this, one is your character was betrayed, or your character betrayed others. In both scenarios, typically it is common for the target of the betrayal to seek answers, compensation, or vengeance.
This 20 something Jedi recruit has now abandoned his training and has deserted his post.
The Agrigarhy has failed Mario-Jade. He seeks to find his lost lover, Lando Organa.
Motivation
Ambition: Love
Morality
Strength:
Ambition – An ambitious character sets a lofty goal for himself and then strives to accomplish it.
Weakness:
Recklessness – Reckless behavior can leave him in a dangerous situations or at the mercy of more calculating individuals.