|
Wookie Rage |
1 |
53 |
When a Wookie has suufered any wounds, he deals +1 damage to Brawl and Melee attacks. When a Wookie is Critically Injured, he instead deals +2 damage to brawl and Melee attacks |
|
Tinkerer |
2 |
90 |
May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once |
|
Utinni! |
1 |
90 |
Remove black dice per rank of Utinni! from checks to find or scavenge items or gear. Such checks take half the time |
|
Solid Repairs |
1 |
90 |
The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle |
|
Utility Belt |
1 |
90 |
Spend 1 Destiny Point to perform a Utility Belt incidental; produce a previously undocumented item or weapon (with restrictions) from a tool belt or a satchel. |
|
Brace |
1 |
90 |
Perform the Brace maneuver to remove black dice per rank of Brace from next Action. This may only remove black dice added by environmental circumstances. |
|
Inventor |
1 |
90 |
When constructing new items or modifying attachments, add blue dice or remove black dice per rank of Inventor |
|
Known Schematic |
1 |
90 |
Once per session, may perform the Known Schematic maneuver; make a Hard Knowledge (Education) check. Success grants familiarity with a building or ship's design |