Gisham by ForgieDusker

Species
Gotal
Career
Sentinel
Specializations
Shien Expertise
System
Force and Destiny

3
Threshold 11
Current 0
Threshold 11
Current 1
Ranged 0
Melee 0

Characteristics

2
3
2
4
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) X 2
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 3
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) X 2
Stealth (Ag) X 3
Streetwise (Cun) 0
Survival (Cun) 2
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Cun) 3
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

training lightsaber
Range
Engaged
Skill
Lightsaber
stun, overclock
Damage
6
Critical
n/a
holdout blaster
Range
Short
Skill
Ranged: Light
stun setting
Damage
5
Critical
4
Ancient Sord
Range
Engaged
Skill
Lightsaber
defensive 1
Damage
6
Critical
3
sith training lightsaber
Range
Engaged
Skill
Lightsaber
stun
Damage
6
Critical
n/a

35
340
5700

Weapons & Armor

training lightsaber
holdout blaster
ancient sword

Personal Gear

concealing robes
short-range comlink
utility belt
respirator
general purpose scanner

Assets & Resources

curved hilt (lightsaber mod)

Shien reverse grip

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Street Smarts 1 remove 1 setback per rank of smarts from streetwise or underworld knowledge checks
Shien technique 1 lightsaber checks use cunning instead of brawn
Grit 1 +1 strain threshold
Conditioned 1 remove 1 setback per rank of conditioned from athletics and coordination checks, reduce damage and strain from falling by 1 per rank
Parry 1 on melee damaged, can suffer 3 strain to reduce damage by 2 + parry rank
Reflect 1 on ranged damaged, suffer 3 strain to reduce damage by 2 + reflect rank
Energy Sensitivity 1 can sense electromagnetic wavelengths including emotions of those around me
Lightsaber Overclock 1 As a maneuver, may activate overclocking to get Vicious +3. If a combat check generates 3 disadvantages, the weapon shorts out and is unable to be used until repaired. Add 1 advantage result to combat checks with weapon.
Side Step 1
Toughened 1
Saber Throw 1

Force Powers

Force Rating
1
Power
Influence basic power
Description
When guiding and shaping thoughts, only (dark) may be used to generate negative emotions such as rage, fear, and hatred. Only (light) may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be generated with either. The character may spend (light) to stress the mind of one living target he is engaged with, inflicting 1 strain.
Upgrade Effect
Magnitude 1 Spend (light) to increase targets
affected equal to magnitude
upgrades purchased.
Power
move basic power
Description
The Force user can move small objects via the power of the Force.
The user may spend (light) to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short
range.
Upgrade Effect

Background

Motivation

Morality

50
+Curiosity
-Obsession

Description

Other Notes

Lightsaber energy overclock setting (one maneuver, vicious +3

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