Virran Kol by RipleyInSpace

Species
Falleen
Career
Mystic
Specializations
Makashi Duelist, Advisor
System
Force and Destiny

3
Threshold 13
Current 4
Threshold 21
Current 2
Ranged 1
Melee 5

Characteristics

1
2
2
2
2
5

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 3
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) X 3
Coordination (Ag) X 1
Deception (Cun) X 3
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 3
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Pr) X 4
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Basic Lightsaber (Lorrdian Gemstone)
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Defensive 2
Damage
7
Critical
2

0
485

Weapons & Armor

Basic Lightsaber (Modded Curved Hilt, Dual Phase Modification, Lorrdian Gemstone)
Jedi Battle Armour (Non-Friction Coating, Modded Biofeedback System)

Personal Gear

Lightsaber Repair Kit
2 Stimpacks

Assets & Resources

Lorrdian Gemstone: Change the lightsaber's damage to 7 and grant the Defensive 1 property.
Modded Curved Hilt: Adds an automatic advantage to successful Lightsaber checks when engaged with a single opponent. Defensive 1.
Dual-Phase Modification: May change blade length once per encounter as an incidental. The next attack ignores the target's melee defense.
Non-Friction Coating: Increase melee defense by +1 while wearing this armour. Mechanics checks to modify or maintain the armour gain 2 setback dice.
Modded Biofeedback System: Increase strain threshold by 4 while wearing this armour. Grant the Rapid Recovery talent.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Resist Disarm 1 F&D, p.82 Suffer 2 strain to resist being disarmed or weapon being damaged or destroyed.
Makashi Technique 1 F&D, p.82 When making a Lightsaber skill check, use Presence instead of Brawn.
Grit 3 F&D, p.81-82 Gain +1 strain threshold.
Duelist's Training 1 F&D, p.82 When engaged with only 1 opponent, add a boost die to Melee and Lightsaber checks.
Parry 3 F&D, p.82 When hit by a melee attack, may suffer 3 strain to reduce damage by 2 plus ranks in Parry. (5)
Beguiling Pheremones 1 EotE Fly Casual, p.20 By emitting pheromones and altering their skin color, Falleen can affect emotional states of other sentients. Once per check as an incidental, a Falleen may suffer 2 strain to upgrade the ability of a Charm, Deception, or Negotiation check against a living sentient being within short range once. This ability has no effect on targets wearing breath masks or without respiratory systems.
Feint 2 F&D, p.82 May spend 3 Advantage or 1 Triumph from a missing melee attack to upgrade the difficulty of opponent's next attack on you by ranks in Feint. (Twice)
Defensive Training 1 F&D, p.82 When wielding a Lightsaber, Melee or Brawl weapon, it gets the Defensive quality equal to ranks in Defensive Training.
Makashi Flourish 1 F&D, p.82 Once per encounter, may perform a flourish action. Make an average Lightsaber (Presence) check; 1 opponent takes strain equal to successes, and you heal that much strain.
Improved Parry 1 F&D, p.82 When parrying a hit that generated 1 Despair or 3 Threat, may hit the attacker once with a Lightsaber, Melee, or Brawl weapon (dealing base damage) after original attack resolves.
Sum Djem 1 F&D, p.82 May spend 1 Triumph or 2 Advantage from a successful Lightsaber check to disarm opponent.
Dedication 1 F&D, p.82 +1 Presence
Plausible Deniability 1 F&D, p.81 Remove 1 setback die per rank in Plausible Deniability from Coercion and Deception checks.
Toughened 1 F&D, p.81 Gain +2 wound threshold

Background

Motivation

Morality

Description

Other Notes

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