Threshold | 18 |
Current | 18 |
Threshold | 13 |
Current | 13 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 0 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | X | 0 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | X | 0 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 1 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 0 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
JAWS |
RangeEngaged |
SkillBrawl |
|
Blood in the Water |
Damage+1 |
Critical3 |
|
Stun Baton (Czerka Special) |
RangeEngaged |
SkillMelee |
|
Stun (always active) |
Damage4 |
Critical3 |
|
AA 8-Gauge Scatter Gun |
RangeShort |
SkillRanged: Heavy |
|
Blast3, Knockdown, ENC3 |
Damage7 |
Critical6 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Jaws | 1 | Brawl attack checks deal +1 Damage with a Critical Rating of 3. | |
Amphibious | 1 | Can breathe underwater without penalty and do not suffer movement penalties travelling through water. | |
Digital Lockpick | 1 | +1 rank of Bypass Security talent. | |
Know Somebody | 1 | Once per session, when attempting to purchase a legally available item, reduce its rarity by 1 per rank of Know Somebody. | |
Intimidating | 1 | May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating. | |
Fearsome | 1 | When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the character’s ranks in Fearsome. | |
Toughened | 1 | Gain +2 wound threshold. |