Stephanie Gianelli aka "Widowmaker" by Hatebott

Species
Dwarf
Career
Diplomat
Specializations
Agitator/Recruit
System
Edge of the Empire

5
Threshold 17
Current 4
Threshold 16
Current 10
Ranged 1
Melee 1

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Characteristics

3
3
2
2
4
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) X 2
Coercion (Will) X 4
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) X 0
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 3
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) X 0
Vigilance (Will) X 4
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 3
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Cyber Buzzsaw
Range
Engaged
Skill
Melee
Pierce 1, Sunder, Vicious 2, Cumbersome 3
Damage
7
Critical
3
Combat Shotgun
Range
Short
Skill
Ranged: Heavy
Auto-fire, Blast 5, Custom Grip, Vicious 2
Damage
8
Critical
3
Bullpup Carbine
Range
Medium
Skill
Ranged: Heavy
Accurate 1, Autofire
Damage
7
Critical
3
Cyber-enhanced Fist and Feet
Range
Engaged
Skill
Brawl
Knockdown, Disorient 3
Damage
5
Critical
4

350

Weapons & Armor

Noble Regalia - Features: Downgrade difficulty of social checks to interact with nobility or subordinates once.

Second Skin Armor - Soak: 1, Melee Def: 1, Ranged Def: 1, Features: Add ■■ to Perception checks to notice second skin armor on the wearer.

Personal Gear

Inconspicous Cyber Arm w. Buzzsaw (Gear Features: 1 Characteristic (Brawn) Mod, Unobtrusive: Add ■ to checks to determine that the character has the cybernetic installed, Inbuilt Weapon: Item has a built-in "Vibro-Machete", Inbuilt Weapon: Add ■ to checks to determine that the cybernetic contains a weapon),
Cybernetic Heart (Gear Features: 1 Innate Talent (Toughened) Mod),

Cybernetic Eyes (Gear Features: 1 Skill (Vigilance) Mod, 1 Skill (Perception) Mod),

Cybernetic Leg (Mod III) (Gear Features: 1 Characteristic (Agility) Mod),

Gene-Modded Physique

Ardos Disk (Gear Features: Adds □□ to Charm or Negotiation checks made with Hutts. If rival clan, upgrade difficulty of Charm or Negotiation checks.)

Spare Clip x2

Stim Pack x2

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Tough as Nails Once per session, a dwarf character may spend a Story Point as an out-of-turn incidental immediately after suffering a Critical Injury and determining the result. If they do so, they count the result rolled as “01.”
Dark Vision When making skill checks, dwarves remove up to ■■ imposed due to darkness.
Convincing Demeanor 1 Remove ■ per rank of Convincing Demeanor from any Deception or Skulduggery checks.
Intimidating 1 May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating.
Nobody's Fool 1 May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody's Fool.
Scathing Tirade Take a Scathing Tirade action; make an Average (◆◆) Coercion check. Each ☼ causes one enemy in short range to suffer 1 strain. Spend ω to cause 1 affected enemy to suffer 1 additional strain.
Scathing Tirade (Improved) Each enemy affected by Scathing Tirade suffers ■ on all skill checks for a number of rounds equal to ranks in Coercion.
Scathing Tirade (Supreme) Suffer 1 strain to perform Scathing Tirade as a maneuver, not an action.
Second Wind 2 Once per encounter, may use Second Wind incidental to heal strain equal to ranks in Second Wind.
Quick Draw Once per round, draw or holster a weapon as an incidential

Background

Motivation

Obligations

Description

Other Notes

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