Weapons & Armor
Riot Armour (Portable Plasma Shield, energy dispersion system +2 soak against strain), 2 Soak
Portable Plasma Shield; +3 Defence, +3 Deflect. 5/5 mods.
Stinger; Brawl Weapon, +1 Damage, 2HP, 3 Deflect, 3 Defensive, 3 Crit range (Weighted Head +1Dmg, +1Dmg, Concussive 1)
(Next-Heavy Battle Armour, Strength Enhance, Cortosis Weave, Portable Plasma Shield, Energy Dispersion System. With remainder, go for Cybernetic Reflex and Surge Override. Arms, Legs, eye. )
Personal Gear
Repulser Fist implant, Damage 8, Crit 3, Concussive 1, Slowfiring 2
(Escape Circuit Implant.)
Mark II Cybernetic Legs (+1 Brawn, 1 time within medium range super jump manuever)
Emergency Repair Patch 2
Earbud Comlink, long range, hard to spot
Storage unit +3 encumberance limit
Pep Grenades: Anti-Meat, +3 grenade