Vistra by Velderen

Species
Chiss
Career
Hired Gun
Specializations
Marauder/Bodyguard
System
Edge of the Empire

4
Threshold 22
Current 8
Threshold 12
Current 0
Ranged 0
Melee 0

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Characteristics

3
2
3
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Double-Bladed Vibrosword
Range
Engaged
Skill
Melee
Defensive 1, Linked 1, Pierce 2, Vicious 1
Damage
+2
Critical
2

Weapons & Armor

Double-Bladed Vibrosword
Verpine Fiber Ultramesh Armour

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 4 Marauder Tree/Bodyguard Gain +2 Wound Threshold
Feral Strength 3 Marauder Tree Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee skills.
Frenzied Attack 2 Marauder Tree When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed tanks in Frenzied Attack.
Heroic Fortitude 1 Marauder Tree May spend 1 Destiny Point to ignore the effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.
Knockdown 1 Marauder Tree After hitting with a melee attack, may spend Triumph to knock the target prone.
Lethal Blows 2 Marauder Tree Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
Enduring 2 Marauder Tree Gain +2 soak value
Defensive Stance 3 Marauder Tree/Bodyguard Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance.
Dedication 1 Marauder Tree Gain +1 to a single Characteristic.
Durable 1 Bodyguard Tree May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Barrage 1 Bodyguard Tree Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range.
Side Step 1 Bodyguard Tree Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round.

Background

Motivation

Obligations

Description

Other Notes

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