|
Toughened |
3 |
|
Gain +2 Wound threshold |
|
Defensive Stance |
1 |
|
Once per round, may perform Defensive Stance maneuver and suffer a number of strain to increase difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance. |
|
Jury Rigged |
1 |
|
Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use. |
|
Armor Master |
1 |
|
Increase totals soak value by 1 while wearing armor. |
|
Brace |
1 |
|
Perform the Brace maneuver to remove [BLK] per rank of Brace from next action. |
|
Intimidating |
1 |
|
May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks by an equal number. Strain suffered this way cannot exceed ranks in Intimidating. |
|
Point Blank |
2 |
|
Add 1 damage per rank of Point Blank to damage of one hit of successful attack while using Ranged (Heavy) or Ranged (Light) skills at short range or engaged. |
|
Spare Clip |
1 |
|
Despairs can no longer make you run out of ammunition. |
|
Grit |
1 |
|
Gain +1 Strain Threshold. |
|
Tinkerer |
1 |
|
Add 1 hard point to Mandalorian Armor |
|
Side Step |
2 |
|
Once per round, may suffer a number of strain equal to ranks of Side Step and upgrade difficulty of ranged combat checks made against the character by that number. |
|
Dedication |
1 |
|
Gain 1 to a single characteristic. |
|
Kip Up |
1 |
|
Once per round, may stand from prone as an incidental. |
|
Armor Master [Supreme] |
1 |
|
Armor defense rating increases by 1. Upgrade combat checks made against the character wearing armor by 1. |
|
Natural Enforcer |
1 |
|
May reroll 1 Coercion or Streetwise check. |
|
Deadly Accuracy |
1 |
|
Add damage equal to ranks of Deadly Accuracy to hit of successful attack made using Ranged (Light) Skill. |
|
Stunning Blow |
1 |
|
May choose to inflict damage as Strain damage when making Brawl or Melee attacks. |
|
Stunning Blow [Improved] |
1 |
|
When dealing strain damage with Brawl or Melee checks, may choose to spend Triumph to stagger target equal |