Threshold | 12 |
Current | 0 |
Threshold | 12 |
Current | 5 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 2 | +advantage | |
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Int) | X | 1 | ||
Survival (Int) | 0 | |||
Vigilance (Will) | 2 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 1 | ||
Lightsaber (Ag) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage6 |
Critical3 |
|
Merr-Sonn N-4 Noise Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 4, Stun Damage, Concussive 1, Limited Ammo 1 |
Damage4 |
Critical6 |
|
WP-19 Incendiary Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 8, Burn 4, Limited Ammo 1 |
Damage8 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
FULL THROTTLE | 1 | Pilot | Take a Full Throttle action; make a ddd Piloting check to increase a vehicle’s top speed by 1 for a number of rounds equal to Cunning. |
SKILLED JOCKEY | 1 | Pilot | Remove b per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks. |
IMPROVED FULL THROTTLE | 1 | Pilot | Suffer 1 strain to attempt Full Throttle as a maneuver and decrease its difficulty to dd. |
UNMATCHED FORTUNE | 1 | Smuggler | Once per game session as an incidental, the character may spend 2 Destiny Points to change the face of one positive die in the character’s dice pool to another face adjacent to it. An “adjacent” face is any die face sharing an edge – not a point – with the rolled face. Unmatched Fortune cannot be used on a C. |