Threshold | 12 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 2 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 1 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 2 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 2 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 0 | ||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 1 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Nightsister Energy Bow |
RangeMedium |
SkillRanged: Heavy |
|
Pierce 4, Unwieldy 3, Vicious 2, 2 HP |
Damage8 |
Critical2 |
|
Disruptor Pistol |
RangeShort |
SkillRanged: Light |
|
Vicious 4, 2 HP |
Damage10 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Lethal Blows | 2 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents | |
Jump Up | 1 | Once per round, may stand from seated or prone as an incidental | |
Precise Aim | 1 | Once per round, may perform a Precise Aim maneuver and reduce target's Melee and Ranged Defense by that number. | |
Dodge | 1 | When targeted in combat, may use a Dodge incidental. Suffer Strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number. | |
Quick Strike | 1 | Add boost per rank Quick Strike to combat checks against targets that have not acted yet this encounter. | |
Stalker | 1 | Add boost per rank of Stalker to all Stealth and Coordination checks. | |
Sniper Shot | 1 | Before making a non-thrown ranged attack, as a maneuver increase the weapon's Range by up to one band per rank. Upgrade the attack's difficulty by 1 per range increase. | |
Targeted Blow | 1 | After making a successful attack, may spend a Destiny Point to add damage equal to Agility to one hit. |