Threshold | 20 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 3 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
S-1 Vamblade (paired) |
RangeEngaged |
SkillBrawl |
|
Damage+2 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
toughened | 2 | Edge of the empire / pg 145 | The character increases his wound threshold by two per rank of Toughened. |
Durable | 1 | Edge of the empire / pg 135 | The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of one. |
Grit | 1 | Edge of the empire / pg 136 | Each rank of Grit increases a character's strain threshold by one. |
Upgrade | Effect |
---|---|
Control: Pull | The Force user can pull objects out of secure mountings or out of an opponent's grasp. |
Magnitude |
Spend force die to increase targets
affected equal to magnitude upgrades purchased |
Strength | Spend force die to increase silhouette able to be targeted equal to strength upgrades purchased |
Range |
Spend force die to increase power's
range by a number of range bands equal to range upgrades purchased. |
Range |
Spend force die to increase power's
range by a number of range bands equal to range upgrades purchased. |
Control: Hurl |
The Force user can hurl objects to damage targets, by making a Discipline check combined with a Move power check, dealing damage equal
to 10 times silhouette |