UC-97 "Unicorn" by ams0105

Species
Droid
Career
Hired Gun
Specializations
Marauder
System
Edge of the Empire

6
Threshold 22
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

5
2
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 5
Charm (Pr) 0
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 3
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 3
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) 0
Resilience (Br) X 5
Skulduggery (Cun) 2
Stealth (Ag) 0
Streetwise (Cun) 1
Survival (Cun) X 3
Vigilance (Will) X 2
Brawl (Br) X 5
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 5
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Crush Gauntlets
Range
Engaged
Skill
Brawl
Cortosis, Sunder, Vicious 2
Damage
9
Critical
2

5
975

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 4 Once per session, the character may heal a number of wounds equal to their ranks in Toughened.
Frenzied Attack 3 When making a Melee or Brawl combat check, the character may suffer a number of strain, then upgrade the ability of [their] combat check by that number. This number cannot exceed [their] ranks in Frenzied Attack.
Feral Strength 3 The character adds 1 damage per rank of Feral Strength to one hit of [their] successful Brawl and Melee attacks.
Lethal Blows 3 The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents.
Heroic Fortitude 1 The character may spend one Destiny Point to ignore the effects of ongoing Critical Injuries on any Brawn- or Agility-related checks until the end of the encounter. [They] still suffer from the injury itself.
Knockdown 1 After hitting with a melee attack, the character may knock the target prone by spending a triumph result. If the target is larger than the acting character, it requires one additional triumph for each silhouette larger.
Enduring 1 The character gains +1 soak value per rank of Enduring.
Natural Brawler 1 Once per game session, the character may reroll any one Brawl or Melee check.
Defensive stance 1 Once per round on the character's turn, the character may perform a Defensive Stance maneuver to defend against incoming melee attacks. [They] then suffer a number of strain no greater than [their] ranks in Defensive Stance. Until the start of the character's next turn, upgrade the difficulty of all melee combat checks targeting the character a number of times equal to the strain suffered by the character this way.
Dedication 1 Each rank permanently increases a single characteristic of the player's choice by one point. This cannot bring a characteristic above six.

Background

Motivation

Obligations

Description

Other Notes

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