Edge of the Empire
| Threshold | 14 |
| Current | 8 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 3 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | X | 0 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 1 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| DC-15a Carbine |
RangeMedium |
SkillRanged: Light |
|
| Autofire, Stun Setting, Pierce 2, Accurate 2 |
Damage12 |
Critical3 |
|
| HH50 Heavy Blaster |
RangeShort |
SkillRanged: Light |
|
| Linked 1, Vicious 1, Stun setting, Accurate 1 |
Damage7 |
Critical3 |
|
| DE-10 Blaster Pistol |
RangeLong |
SkillRanged: Light |
|
| Accurate 2, Stun Setting, Pierce 2 |
Damage9 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Expert Tracker | 1 | Racial | remove [s] per rank to find or follow tracks |
| Grit | 2 | 5 XP + 10 XP | +1 strain threshold/rank |
| Quick STrike | 2 | 5 XP + 10 XP | add [b] per rank to combat checks against targets that havent acted this encounter |
| Rapid Reaction | 1 | 5 XP | may suffer an amount of strain no greater than ranks in rapid reaction to add an equal amount of [success] to any initiative check |
| Lethal Blows | 2 | 10 XP + 20 XP | +10 per rank to any critical injury inflicted |
| Quick Draw | 1 | 5 XP | can draw or stow a weapon or item as an incidental |
| Improved Quick Draw | 1 | 10 XP | may use quick draw twice per round |
| Call Em | 1 | 15 XP | do not add [s] to combat checks due to use of the aim maneuver |
| Toughened | 1 | 15 XP | +2 wound threshold/rank |
| Dedication | 2 | Custom | Agility, Presence |
| Spitfire | 1 | 25 XP | After a successful combat check with 2 ranged (light) weapons, additional hits can be allocated to other targets within range of the weapon |