Specializations
Protector
System
Force and Destiny
Characteristics
Skills
Skill
Career?
Rank
Roll
Adj.
Astrogation (Int)
0
Athletics (Br)
X
1
Charm (Pr)
0
Coercion (Will)
0
Computers (Int)
0
Cool (Pr)
X
1
Coordination (Ag)
0
Deception (Cun)
0
Discipline (Will)
X
1
Leadership (Pr)
0
Mechanics (Int)
0
Medicine (Int)
X
0
Negotiation (Pr)
0
Perception (Cun)
0
Piloting: Planetary (Ag)
0
Piloting: Space (Ag)
0
Resilience (Br)
X
2
Skulduggery (Cun)
0
Stealth (Ag)
0
Streetwise (Cun)
0
Survival (Cun)
0
Vigilance (Will)
X
1
Brawl (Br)
X
1
Gunnery (Ag)
0
Lightsaber (Br)
0
Melee (Br)
X
0
Ranged: Light (Ag)
X
0
Ranged: Heavy (Ag)
0
Knowledge: Core Worlds (Int)
0
Knowledge: Education (Int)
0
Knowledge: Lore (Int)
0
Knowledge: Outer Rim (Int)
0
Knowledge: Underworld (Int)
0
Knowledge: Warfare (Int)
0
Knowledge: Xenology (Int)
0
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
TOUGHENED
+2 Wound threshold
BODY GUARD
GRIT
+1 Strain threshhold
Force Powers
Power
Enhance
Description
Athletic Check
Upgrade
Effect
CONTROL
Brawl Check
CONTROL
Resilience Check
Other Notes
Immovable: Dowutins who suffer the immobilized condition, are knocked pron, or are otherwise moved against their will may, as an out-of-turn incidental suffer 3 strain to avoid the effect. Dowutins that are of silhouette 2 suffer only 1 strain.