Age of Rebellion
| Threshold | 12 |
| Current | 2 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | X | 3 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 1 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 1 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 3 | ||
| Knowledge: Xenology (Int) | 0 |
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage6 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Solid repairs 2 | AOR Core/pg. 73 | When repairing hull trauma on a starship or vehicle, repair 1 additional hull trauma per rank of solid repairs | |
| Command 2 | AOR Core/pg. 73 | Add boost dice per rank of Command when making leadership checks. Affected targets add boost dice to discipline checks for 24 hours. | |
| Known Schematic | AOR Core/ pg. 73 | Once per session, Hard Education check to know a building or ship's design | |
| Hold Together | AOR Core/pg. 73 | Flip a destiny point as an incidental after taking ship damage - convert that damage to system strain | |
| Commanding Presence | AOR Core/pg. 73 | Remove setback from Leadership and Cool checks | |
| Rapid Reaction 2 | AOR Core/ pg. 73 | Suffer strain up to ranks in Rapid Reaction; add that many successes to initiative checks | |
| Grit 2 | AOR Core/pg. 73 | +2 ST | |
| Dedication | AOR Core/pg. 73 | +1 presence |