Specializations
Droid Tech
System

Edge of the Empire
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
X |
1 |
|
-1 setback |
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
X |
2 |
|
|
| Cool (Pr) |
X |
1 |
|
|
| Coordination (Ag) |
X |
1 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
1 |
|
|
| Leadership (Pr) |
X |
0 |
|
|
| Mechanics (Int) |
X |
2 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
1 |
|
|
| Piloting: Planetary (Ag) |
X |
1 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
|
0 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
|
0 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
X |
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Personal Gear
Holo-messenger
Pioneer Long-Range Hypertransciever
Tool Kit
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Galaxy Mapper I |
1 |
BB-8 model |
Remove 1 setback from astrogation checks. Astrogation takes half the time. |
|
Let's Ride |
1 |
BB-8 model |
Hitches a ride as an incidental once per round |
|
Hidden Storage |
1 |
Droid Tech |
Adds a hidden compartment for items of 1 encumbrance |
|
Grit |
1 |
Droid Tech |
+1 Strain threshold |
|
Machine Mender |
1 |
Droid Tech |
+1 to wound recovery when healing a character with mechanics checks |
|
An Eye for Detail |
1 |
Droid Tech |
can suffer 1 strain to convert a computers or mechanics success to an advantage |
|
Enduring |
1 |
Droid |
+1 to soak |
Force Powers
Power
Escape Mode
Description
| Upgrade |
Effect |
|
|
2 maneuvers per round without using strain but can only make athletics or coordination checks with this activated. |