Vivienne Vuathulu by wormholextreme

Species
Human
Career
Colonist
Specializations
Scholar, Martial Artist
System
Edge of the Empire

5
Threshold 21
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

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Characteristics

4
3
4
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) X 3
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 4 -BB
Deception (Cun) X 0
Discipline (Will) X 0
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0 -BB
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 5
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 2
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) X 3
Knowledge: Outer Rim (Int) X 2
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

L7 Liquidsilver Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Accurate 1, Pierce 2
Damage
6
Critical
3
Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown
Damage
5
Critical
3
Stun Glove
Range
Engaged
Skill
Brawl
Stun 3
Damage
5
Critical
3
Blast Knuckles
Range
Engaged
Skill
Brawl
Inaccurate 1
Damage
8
Critical
3

30
915
6000

Weapons & Armor

Second Skin Armor- +1 Soak, +1 Defense, Add 2 Black Die to checks to spot it

Personal Gear

Datapad/Journal
2 Stimpacks

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
RESPECTED SCHOLAR 1 May downgrade difficulty of checks to interact with institutes of learning by one level per rank of Respected Scholar.
SPEAKS BINARY 1 When directing NPC droids, may grant them Blue Die per rank of Speaks Binary on checks.
IRON BODY 2 Remove Black per rank of Iron body from Coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1).
PARRY 2 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Toughened 3 Gain +2 wound threshold.
Grapple 1 Once per round, may perform the Grapple maneuver. Until the beginning of character’s next turn, foes must spend 2 maneuvers instead of 1 to move from engaged to short range.
BRACE 1 Perform a Brace maneuver to remove Black per rank of Brace from next Action. This may only remove Black added by environmental circumstances.
MARTIAL GRACE 1 Once per round, suffer 2 strain to add damage equal to ranks in Coordination to next Brawl check made this turn.
PRECISION STRIKE 1 When this character inflicts a Critical Injury with a Brawl, Melee or Lightsaber weapon, may suffer 1 strain to change the result to any Easy () Critical Injury Result.
Natural Scholar 1 Once per session, may re-roll any 1 Knowledge skill check.
Grit 2 Gain +1 strain threshold.
Resolve 2 When a character involuntarily suffers strain, he suffers 1 less strain per rank of Resolve to a minimum of 1.
Codebreaker 1 Remove 1 black per rank in Codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1.
Researcher 2 Removes 1 black die per rank of Researcher from all Knowledge checks. Researching a subject takes half the time.
Well Rounded 1 Choose any 2 skills. They permanently become career skills.
Dedication 2 +1 to any characteristic
Coordination Dodge 1 When targeted by a combat check, may spend 1 Destiny Point to add Failures equal to ranks in Coordination to check.
Knowledge Specialization: Lore 1 When acquired, choose 1 Knowledge skill. When making that skill check, may spend Triumph result to gain additional successes equal to ranks in Knowledge Specialization.
Unarmed Parry 1 May Parry while unarmed. Reduce strain cost to Parry while unarmed by 1 (to a minimum of 1).
Confidence 1 May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Natural Brawler 1 Once per session, may re-roll any 1 Brawl or Melee check.
Intense Focus 1 Perform an Intense Focus maneuver; suffer 1 strain and upgrade the ability of the next skill check once.
Improved Precision Strike 1 Once per round, when inflicting a Critical Injury with a Brawl or Melee weapon, may suffer 2 strain to change the result to any Average Critical Injury
Supreme Precision Strike 1 Once per session, when inflicting a Critical Injury with a Brawl or Melee weapon, may suffer 3 strain to change the result to any Hard Critical Injury
Stroke of Genius 1 Once per session, make one skill check using Intellect rather than the characteristic linked to that skill.
Mental Fortress 1 Spend 1 Destiny Point to ignore effects of Critical Injuries on Intellect or Cunning checks until end of encounter.

Background

Motivation

Obligations

Description

Other Notes

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