RESPECTED SCHOLAR |
1 |
|
May downgrade difficulty of checks to interact with institutes of learning by one level per rank of Respected Scholar. |
SPEAKS BINARY |
1 |
|
When directing NPC droids, may grant them Blue Die per rank of Speaks Binary on checks. |
IRON BODY |
2 |
|
Remove Black per rank of Iron body from Coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1). |
PARRY |
2 |
|
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
Toughened |
3 |
|
Gain +2 wound threshold. |
Grapple |
1 |
|
Once per round, may perform the Grapple maneuver. Until the beginning of character’s next turn, foes must spend 2 maneuvers instead of 1 to move from engaged to short range. |
BRACE |
1 |
|
Perform a Brace maneuver to remove Black per rank of Brace from next Action. This may only remove Black added by environmental circumstances. |
MARTIAL GRACE |
1 |
|
Once per round, suffer 2 strain to add damage equal to ranks in Coordination to next Brawl check made this turn. |
PRECISION STRIKE |
1 |
|
When this character inflicts a Critical Injury with a Brawl, Melee or Lightsaber weapon, may suffer 1 strain to change the result to any Easy () Critical Injury Result. |
Natural Scholar |
1 |
|
Once per session, may re-roll any 1 Knowledge skill check. |
Grit |
2 |
|
Gain +1 strain threshold. |
Resolve |
2 |
|
When a character involuntarily suffers strain, he suffers 1 less strain per rank of Resolve to a minimum of 1. |
Codebreaker |
1 |
|
Remove 1 black per rank in Codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1. |
Researcher |
2 |
|
Removes 1 black die per rank of Researcher from all Knowledge checks. Researching a subject takes half the time. |
Well Rounded |
1 |
|
Choose any 2 skills. They permanently become career skills. |
Dedication |
2 |
|
+1 to any characteristic |
Coordination Dodge |
1 |
|
When targeted by a combat check, may spend 1 Destiny Point to add Failures equal to ranks in Coordination to check. |
Knowledge Specialization: Lore |
1 |
|
When acquired, choose 1 Knowledge skill. When making that skill check, may spend Triumph result to gain additional successes equal to ranks in Knowledge Specialization. |
Unarmed Parry |
1 |
|
May Parry while unarmed. Reduce strain cost to Parry while unarmed by 1 (to a minimum of 1). |
Confidence |
1 |
|
May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence. |
Natural Brawler |
1 |
|
Once per session, may re-roll any 1 Brawl or Melee check. |
Intense Focus |
1 |
|
Perform an Intense Focus maneuver; suffer 1 strain and upgrade the ability of the next skill check once. |
Improved Precision Strike |
1 |
|
Once per round, when inflicting a Critical Injury with a Brawl or Melee weapon, may suffer 2 strain to change the result to any Average Critical Injury |
Supreme Precision Strike |
1 |
|
Once per session, when inflicting a Critical Injury with a Brawl or Melee weapon, may suffer 3 strain to change the result to any Hard Critical Injury |
Stroke of Genius |
1 |
|
Once per session, make one skill check using Intellect rather than the characteristic linked to that skill. |
Mental Fortress |
1 |
|
Spend 1 Destiny Point to ignore effects of Critical Injuries on Intellect or Cunning checks until end of encounter. |