Threshold | 14 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 0 | ||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | 2 | |||
Deception (Cun) | X | 0 | ||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | X | 3 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | X | 0 | ||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | 1 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 2 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | 1 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 1 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | X | 0 | ||
Knowledge: Lore (Int) | X | 0 | ||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 0 | ||
Knowledge: Warfare (Int) | X | 1 | ||
Knowledge: Xenology (Int) | 0 |
Assault Rifle |
RangeMedium |
SkillRanged: Heavy |
|
Damage9 |
Critical3 |
||
Light Pistol |
RangeMedium |
SkillRanged: Light |
|
Damage6 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Side Step Rank 2 | 1/round, maneuver, suffer number strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. | ||
Swift | No penalties from difficult terrain | ||
Quickdraw | draw/holster as incidental | ||
Toughened | +2 Wound Threshold | ||
Bodyguard rank 2 | 1/round, perform maneuver to guard engaged ally. Suffer strain up to ranks to upgrade difficulty of attacks against them by that number until the start of next turn. | ||
Dedication | +1 to any Attribute, not over 6 | ||
Commanding Presence | -1 Set Back per rank from Cool and Leadership | ||
Field Commander | 2 Purple Leadership, Number of Allies = Presence, suffer 1 strain make free manuever | ||
Improved Field Commander | Field Commander action affects allies equal to double Presence, and may spend TRIUMPH to allow allies to suffer 1 strain to perform 1 action instead. |