Krix Mahan by Logyboy77

Species
Human
Career
Soldier
Specializations
Sharpshooter
System
Edge of the Empire

4
Threshold 14
Current 0
Threshold 14
Current 0
Ranged 1
Melee 1

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Characteristics

3
4
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 3
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 3
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 3
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) 2
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 3
Knowledge: Xenology (Int) 0

Attacks

BlasTech DH-X Heavy Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Cumbersome 3, Pierce 5, Accurate 2, Stun Setting
Damage
17
Critical
3
Security S-5 Heavy Pistol
Range
Short
Skill
Ranged: Heavy
Stun Setting, Pierce 1
Damage
10
Critical
3
Molecular Dagger
Range
Engaged
Skill
Melee
Pierce 2
Damage
5
Critical
3

20
485
0
5/8

Weapons & Armor

BlasTech DH-X Heavy Blaster Rifle
- Augmented Spin Barrel
- Blaster Actuating Module
- Sonic Scope (May observe and target enemies completely hidden by solid objects.)

Security S-5 Heavy Pistol
- Blaster Actuating Module

Zephyr Stealth Suit
- Upgrade Stealth Checks Once
- Enhanced Optics Suite: Remove up to 2 setback dice imposed due to darkness, smoke or other environmental effects which obscure vision.

Personal Gear

Holocommunicator
Mess Kit
Entrenching Tool
Gandorthral Portable Survival Shelter
Datapad
Modular Backpack
Breath Mask/Respirator

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 2 +1 Strain per rank
Brace 1 Perform the brace maneuver to remove setback due to environmental effects, setback removed cannot exceed ranks in brace
Expert Tracker 1 Remove 1 setback per rank of expert tracker to find or track targets, time taken to track targets reduced by half
Sniper Shot 2 Once per round before making a non-thrown ranged attack, the character may perform a maneuver to attempt a Sniper Shot. Sniper Shot increases the maximum range of his ranged weapon up to one range band per rank. For each rank beyond the normal maximum of the weapon, upgrade the difficulty of the check by one (this is in addition to the increased difficulty of the shot due to longer range).
True Aim 2 Description: Once per round, before the character makes a ranged attack, he may perform a True Aim maneuver. By performing this maneuver, the character gains all the benefits for aiming and also upgrades his attack roll once per rank of True Aim.
Lethal Blows 2 +10 to critical hits per rank of lethal blows
Deadly Accuracy (Ranged Heavy) 1 Add damage equal to ranks in ranged heavy to damage rolls
Crippling Blow 1 Description: The character may voluntarily increase the difficulty of a combat check by one to deal a crippling blow. If he succeeds and deals damage to the target's wound threshold, the target suffers one strain whenever he moves for the remainder of the encounter.
Targeted Blow 1 On a successful attack during combat with a non-starship/vehicle weapon, the character may spend one Destiny Point to add damage equal to his Agility to one hit of the successful attack.
Deadly Accuracy (Ranged Light) 1 Add damage equal to ranks in ranged Light to damage rolls
Natural Marksman 1 Once per session, may reroll and ranged light or ranged heavy check
Toughened 1 +2 Wounds per rank
Dedication (Brawn) 1 +1 Brawn
Precise Aim 2 Once per round on the character’s turn, the character may perform a Precise Aim maneuver before attempting a combat check and suffer a number of strain. The number of strain cannot exceed his ranks in Precise AIm. He then decreases the target’s defense (ranged and melee) by one per strain suffered for that combat check.
The Bigger They Are (Duration, Decrease Difficulty, Destiny, Ongoing Salvo) 1 Once per session, spend 1 destiny point and select a target of silhouette 3 or smaller that you can see. Make an average knowledge warfare check, if successful, you and your allies within medium range ignore armor and soak when inflicting damage with non planetary weapons for 5 rounds. If the target dies or is destroyed before the ability ends, spend a destiny point to select a new target.
Quick Fix 1 Once per session, make one skill check using agility instead of it's normal characteristic

Background

Motivation

Obligations

Description

Other Notes

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