Kall Ming by obeydajefe

Species
Zabrak
Career
Hired Gun
Specializations
Enforcer
System
Edge of the Empire

5
Threshold 15
Current 0
Threshold 14
Current 0
Ranged 2
Melee 3

Placeholder Image

Characteristics

3
2
2
2
4
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 1 Enforcer
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2 Hired Gun
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1 Hired Gun
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 1 Zabrak
Vigilance (Will) X 1 Hired Gun
Brawl (Br) X 1 Enforcer
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2 Hired Gun
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibrorapier
Range
Engaged
Skill
Melee
Pierce 5, Defensive 1
Damage
+2
Critical
2

0
120

Weapons & Armor

Vibro Rapier: https://star-wars-rpg-ffg.fandom.com/wiki/Vibrorapier
- Passive bonus: +1 defensive

Cortosis Shield: https://star-wars-rpg-ffg.fandom.com/wiki/Cortosis_Shield
- Passive Bonus: +2 Defensive, +2 Deflection

Riot Armour: https://star-wars-rpg-ffg.fandom.com/wiki/Riot_Armour
- Passive Bonus: +2 Soak

Personal Gear

Assets & Resources

120 exp
- 40 exp for Wi Rk 3 --> Rk 4
- 30 exp for Br Rk 2 --> Rk 3
- 10 exp for Coercion Rk 2
- 10 exp for Melee Rk 2

Specializations (30 exp)
- 5 exp for Toughened
- [5 exp for Intimidating Rk 1 --> 10 exp for Stunning Blow Rk 1 --> 10 exp for Natural Enforcer] 25 exp total

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Fearsome Countenance (racial) 1 https://star-wars-rpg-ffg.fandom.com/wiki/Zabrak Add 1 advantage to all Coercion checks
Intimidating (passive) 1 https://static.wikia.nocookie.net/star-wars-rpg-ffg/images/0/07/C0c068f8f43838b16f60a7bfd46fd8e5.jpg/revision/latest?cb=20190813194625 You may suffer strain and downgrade difficulty of Coercion (or increase difficulty of incoming Coercion) checks, by ranks in Intimidating (2)
Toughened (passive) 1 https://static.wikia.nocookie.net/star-wars-rpg-ffg/images/0/07/C0c068f8f43838b16f60a7bfd46fd8e5.jpg/revision/latest?cb=20190813194625 +2 Wound Threshold
Stunning Blow (passive) 1 https://static.wikia.nocookie.net/star-wars-rpg-ffg/images/0/07/C0c068f8f43838b16f60a7bfd46fd8e5.jpg/revision/latest?cb=20190813194625 Melee attacks now have the stun quality (can do Strain damage, does not ignore Soak)
Natural Enforcer (1/session) 1 https://static.wikia.nocookie.net/star-wars-rpg-ffg/images/0/07/C0c068f8f43838b16f60a7bfd46fd8e5.jpg/revision/latest?cb=20190813194625 Once/session, you may reroll any one Coercion or Streetwise check

Background

Motivation

Obligations

Description

Other Notes

Add 1 Advantage to all coercion checks (Zabrak racial bonus)

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