SHORTCUT |
2 |
|
During a chase, add Boost per rank in Shortcut to any checks made to catch or escape an opponent. |
HIGH-G TRAINING |
3 |
|
When a starship or vehicle being piloted would suffer system strain, may suffer strain up to ranks in High-G Training to prevent an equal amount of system strain. |
SKILLED JOCKEY |
1 |
|
Remove Setback per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks |
GRIT |
4 |
|
Gain +1 strain threshold. |
SECOND CHANCES |
1 |
|
Once per encounter, choose a number of positive dice equal to ranks in Second Chances and re-roll them. |
INTENSE PRESENCE |
1 |
|
Spend 1 Destiny Point to recover strain equal to Presence rating. |
CORELLIAN SENDOFF |
1 |
|
Take a Corellian Sendoff action targeting two ships or vehicles at Close range; make a Hard Cool check to cause the targets to suffer a minor collision |
KOIOGRAN TURN |
1 |
|
When an opponent has gained the advantage on a starship or vehicle being piloted, may perform a Koiogran Turn maneuver to remove the effects. |
IMPROVED CORELLIAN SENDOFF |
1 |
|
When performing a Corellian Sendoff, the targets suffer a major collision instead. |
DEDICATION |
1 |
|
Gain +1 to Agility |
SHOWBOAT |
1 |
|
When making a check in a starship or vehicle, may suffer 2 strain to gain Triumph on success or Despair on failure |