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Deadly Acccuracy |
1 |
0 Range Heavy |
Each time the character gains a rank of Deadly Accuracy, they must choose one combat skill. The character may add their ranks in that combat skill as additional damage to one hit of successful attacks made with that skill using a personal-scale weapon. They cannot choose the same combat skill twice. |
|
Black Market Contacts |
1 |
5 |
When looking to purchase illegal, exotic, or black market goods, the character may decrease an item's rarity by one level per rank in Black Market Contacts. For each level an item's rarity is decreased, its cost increases by 50% of its base cost. |
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Gearhead |
1 |
5 |
The character removes a setback die per rank of Gearhead from [their] Mechanics checks. In addition, the credit cost to add mods to attachments decreases by 50% (this does not increase with additional ranks of Gearhead). |
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Toughened |
1 |
5 |
The character increases [their] wound threshold by two per rank of Toughened |
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Signature Vehicle |
1 |
10 |
The character choose one starship or vehicle with a silhouette of 3 or lower that [they] own. This starship or vehicle is the character's "Signature Vehicle." [They] upgrade the ability of all Mechanics checks made to work on the vehicle once. If the starship or vehicle is ever lost or destroyed, the character may apply Signature Vehicle to a new starship or vehicle that meets the requirements. The process of modifying and acclimating to the new vehicle may take some time, at the GM's discretion. No two characters can have the same vehicle as their Signature Vehicl |
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Tuned Maneuvering Thrusters |
1 |
15 |
The character increases the handling of [their] Signature Vehicle by 1 per rank of Tuned Maneuvering Thrusters. |
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Overstocked Ammo |
1 |
15 |
Limited Ammo increase by 1 on Signature Vehicle |
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Bolstered Armor |
1 |
15 |
Armor +1 for Signature Vehicle |