Remove a Setback Die (Black Die) per rank of Iron Body from all Coordination, and Resilience Checks. Reduce the critical rating of Unarmed Attacks by one per rank of Iron Body.
Martial Grace
1
FaD
Once per round, suffer 2 Strain to add damage equal to ranks in Coordination to one hit of a successful Brawl Check
Dodge
1
FaD
When you are targeted by a Combat Check, You may make a Dodge Incidental and suffer a number of strain (No more than ranks in Dodge), the upgrade the difficulty of that check by that number
Unarmed Parry
1
FaD
You may use Parry unarmed
Parry
2
FaD
When hit with a melee attack suffer three strain to reduce the damage by 2+ Parry Ranks
Improved Precision Strike
1
FaD
Once per round, when inflicting a Critical Injury with a Brawl or Melee weapon, may suffer 2 strain to change the result to any Average Critical Injury
Force Powers
Force Rating
3
Power
Enhance
Description
When making an Athletics, Resilience, or Brawl check, you may roll an Enhance Power Check as part of the pool
You may spend one force point to gain a success or advantage on the roll (Your choice) on the check
Upgrade
Effect
Control
Enhance can be used with the Brawl skill
Control
Enhance can be used with the Resilience skill
Control
Brawn +1
Power
Force Leap
Description
Take a Force Leap Action: Make an Enhance Power Check. You may spend one force point to jump horizontally to any location in short range
Upgrade
Effect
Control
When performing a Force Leap you can jump vertically in addition to horizontally
Range (2)
Spend one force point to increase the power's range by two range bands