Blaster Rifle (encumbrance 4)
Heavy Clothing (+1 soak)
Personal Gear
Comlink
Scanner Goggles (allows user to see normally in dark conditions).
Backpack (Increase encumbrance threshold by 4)
Emergency Medpac (may use medicine skill without penalty)
Glowrod
Stimpack (x3)
Datapad
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Toughened
F&D 88
+2 Wound Threshold
Fearsome Coutenance
F&D 63
Add automatic Advantage to coercion check
Jump Up
F&D 87
Once per Round, may stand from seated or probe as an incidental.
Ataru Striker
F&D 87
When making a check using the lightsaber skill, the character may use Agility instead of Brawn
Parry
F&D 87
When hit by a melee attack, suffer 3 strain to reduce the damage by 2 plus ranks in parry.
Force Powers
Force Rating
1
Power
Enhance
Description
When Making an athletics check, the Force user may roll an Enhance power check as part of the pool. They may spend pips to gain advantage or success on the check.
Upgrade
Effect
Control
Enhance can be used with the Coordination skill.
Control
Enhance can be used with the Piloting (Planetary) skill.
Control
Enhance can be used with the Piloting (Space) skill.
Control
Ongoing effect: Commit force die. The user increases his Agility characteristic by 1 (to a maximum of 6).
Background
Feng Sei grew up on the native Zabrak home world Iridonia. His father was a strong leader in the military. Feng Sei always had an affinity with animals, even those deemed extremely dangerous. The world's long history with force users was well understood in his family. His father recognized Feng Sei's abilities and encouraged him to cultivate it. Feng Sei enjoyed interacting with the wildlife and much of it certainly was "wild."
Feng Sei's aptitude as a hunter grew. He acquired a proficiency for knowing which animals could be subdued safely and when it was necessary to go for the killing blow. His talent made him coveted by Professional Hunters and Feng Sei began to capture and hunt for a living. It didn't take long for him to be traveling to several systems in an effort to work. He would travel to locations upon request. A village or city would contact his boss because of a large menace. Feng Wei was great at catching safely when possible which proved lucrative when his employer could sell the creature to another organization and turn a profit.
Things took a dark turn when he was asked to deliver his most recent capture. He arrived at a starport to deliver. He was traveling alone and when he deboarded his Starcraft, there he stood, the man in black robes. There were several stormtroopers present. Feng Sei knew when a situation was bleak and didn't even put up a fight. There he was, captured. He finally experienced what he had so frequently done throughout his life to various wildlife. His only question "to whom am I a threat?" It would remain unanswered for now.
Motivation
Feng Sei is young, just recently beginning life as an adult. His initial motivation was to get sustenance. He enjoys wildlife and the hunt so he was drawn to begin working such as a profession. His recent capture leads him into a desire to understand just "why," he was captured and who considers him a threat needing to be captured.
Morality
50
Strength: Pride
Weakness:Arrogance
Feng Sei understands he is very good at hunting. That confidence hasn't come without its consequences. He has the scars (one severe) to remind him what happens when he gets overconfident.
Description
Zabrak with traditional facial tattoos. Those familiar with Zabrak tattoos know that Feng Sei's tattoos reflect his connection with nature and wildlife as well as his confident nature.
Feng Sei has minor scars from his encounters with wildlife. Feng Sei does have a singular large scar across his right pectoral muscle to his shoulder region. It occurred in a dangerous encounter when he was just becoming of age. The scar is covered by his clothing but when he is not wearing a shirt it is very visible to those around him.