Edge of the Empire
| Threshold | 16 |
| Current | 0 |
| Threshold | 9 |
| Current | 0 |
| Ranged | 0 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 1 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Vibroknucklers |
RangeEngaged |
SkillBrawl |
|
| Pierce 1, Vicious 1, add 1 black die to checks to locate hidden vibroknucklers on person, can't do stun damage |
Damage+1 |
Critical2 |
|
| Vamblade |
RangeEngaged |
SkillBrawl |
|
| Defensive 1, (Sundern Accurate 1 when in pair) |
Damage+1 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Additional Limbs | 1 | Special Modifications 21 | Has 4 arms, as a result you automatically gain a 2nd maneuver each turn, but still may not take more than 2 maneuvers each turn. |
| Intimidating | 1 | Core 137 | When attempting a Coercion check, the character may suffer a number of strain to downgrade the dif- ficulty of the check a number of times equal to the strain suffered. This number cannot exceed his ranks in Intimidating. When the character is the target of a Coercion check, the character may suffer a number of strain to upgrade the difficulty of the check a number of times equal to the strain suffered. This number can- not exceed his ranks in Intimidating. |
| Street Smarts | 1 | Core 144 | Remove 1 black die per rank of Street Smarts from any Streetwise or Knowledge (Underworld) checks the character attempts. |
| Fearsome | 1 | Dangerous Covenants 32 | When an adversary becomes engaged with the char- acter, the character may force the adversary to make a fear check, with the difficulty equal to the charac- ter's ranks in Fearsome. |