Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | X | 3 | ||
| Cool (Pr) | X | 3 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 3 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 1 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 2 | ||
| Streetwise (Cun) | X | 2 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 4 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 1 | ||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Disruptor Pistol |
RangeShort |
SkillRanged: Light |
|
| Vicious 4 |
Damage10 |
Critical2 |
|
| 8-Guage Scattergun |
RangeShort |
SkillRanged: Heavy |
|
| Blast 3, Knockdown |
Damage7 |
Critical6 |
|
| Coronet Arms H-7 "Equalizer" Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Superior (automatic advantage), Stun Setting |
Damage7 |
Critical2 |
|
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited Ammo 1 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Improved Quickdraw | (10xp GS) | May use the Quick Draw incidental twice per round | |
| Silhouette 0 | Racial | is a silhouette 0 size character | |
| Rapid Reaction (2) | (5xp GS)(20xp GS) | Suffer a number of Strain up to ranks in Rapid Reaction to add an equal number of Successes to initiative checks | |
| Utinni! | Racial | Remove setback die per rank of Utinni! from checks to find or scavenge items or gear. Such checks take half the usual time. | |
| Quick Strike | (10xp GS) | Add boost die per ranks of Quick Strike to combat checks against targets that have not acted yet this encounter | |
| Quick Draw | (5xp GS) | Once per round, draw or holster a weapon or item as an incidental. | |
| Grit | (5xp GS) | +1 Strain Threshold | |
| Lethal Blows | (10xp GS) | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. | |
| Toughened | (15xp GS) | +2 Wound Threshold | |
| Dodge | (15xp GS) | When targeted in combat, may use a Dodge incidental. Suffer Strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number. | |
| Sorry About the Mess | (15xp GS) | Decrease the Critical rating of a weapon by 1, to a minimum of 1, against targets that have not acted yet this round. | |
| Guns Blazing | (20xp GS) | Use the Guns Blazing incidental; suffer 2 Strain to avoid increasing the difficulty of a Ranged (Light) check to attack with more than one weapon. |