Twi'lek Charmer by Barktown

Species
Twi'lek
Career
Smuggler
Specializations
Charmer
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

2
3
2
2
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
+1
Critical
4

0
100
0
3

Weapons & Armor

Blaster Pistol ($400)
Brass Knuckles ($25)
Heavy Clothing ($50)

Personal Gear

Stimpack ($25)

Assets & Resources

+d100 gold

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Kill with Kindness 1 EotE, p 138 Remove (rank#) black die from all charm/leadership checks
Inspiring Rhetoric 1 EotE, p 137 Average Leadership check; each Success= one ally w/in close range recovers 1 strain. For each Advantage symbol 1 ally benefiting from Inspiring Rhetoric recovers 1 additional strain.

Background

Down & Out --> Enemies and Antagonists
Enslaved Twi'Lek escaped casino/prostitution escape

Motivation

Ambition-Emancipation

Obligations

Favor - They were crucial in our escape

Description

Wound Threshold: 10 + Brawn
• Strain Threshold: 11 + Willpower
• Starting Experience: 100 XP -90 for stats
• Special Abilities: Twi'leks begin the game with
one rank in either Charm or Deception. They still
may not train Charm or Deception above rank
2 during character creation. When making skill
checks, Twi'leks may remove • imposed due to
arid or hot environmental conditions.

Other Notes

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