- training lightsaber.
- heavy clothing.
- stim packs x2
Personal Gear
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
intimidating
1
may suffer a number of strain to downgrade difficulty of coercion chocks, or upgrade difficulty when targeted bey coercion checks, by an equal number. strain suffered this way cannot exceed ranks in intimidating.
Grit
1
Gain + 1 strain threshold.
Force Powers
Force Rating
1
Power
Move
Description
Many Force users develop the ability to shift objects without physically handling them, moving matter with the power of the mind. Those with a modicum of training in the skill can cause small objects to slowly and painstakingly rise, fall, or travel in space. True masters of the Force are rumored to be able to hurl starships about or juggle heavy crates in the air. Other applications of the power allow for Force users to manipulate control panels or computer keyboards at a distance. There is thought to be no limit what a Force user could move with the application of enough concentration.
When moving items, the default speed is slow and deliberate, not fast enough to inflict injury or accurate enough to allow for fine manipulation.
Upgrade
Effect
Move basic power
The force user can move small objects via the power of the force.
the user may spend a force die to move object of a silhouette 0 that is within short range up ti their maximum range. the default maximum range is short range.
Power
Enhance
Description
This force power allows the user to fill their body with the power of the living force in order to make super-natural leaps and movements.
Upgrade
Effect
enhance basic power
when making an athletics check, the force user may roll an enhance power check as part of the pool.
the user may spend a force die to gain advantage or success (user's choice) in the check