Vornn Warden by CatoSicarius

Species
Human
Career
Hired Gun
Specializations
Marauder
System
Edge of the Empire

12
Threshold 18
Current 7
Threshold 13
Current 6
Ranged 3
Melee 4

Characteristics

6
2
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 4
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Beskad
Range
Engaged
Skill
Melee
Cortosis, Encum 4, Cumbersome 3, Sunder, Vicious 3, HP 2, Improved Ichor Blade, defensive 1 +2 damage pierce 2 -1 crit rating. Balanced Hilt +Acc Mod, Add 2 boost dice to attack rolls. Superior.
Damage
3(6) pierce 2, 6 brawn, 1 Feral Strength
Critical
1
Grapnel
Range
Medium
Skill
Ranged: Light
Wrist mount, Ensnare 3, as an action make an average Ranged (Light) check to secure the book onto a taerget. Reel it in or reel self to object as an action. May bring someone along with them while reeling in, requiring an Average Athletics check.
Damage
3
Critical
5
Light Flame Projector
Range
Short
Skill
Ranged: Light
Wrist Mount, Encum 4, Blast 2, burn 2, pierce 2, Vicious 3
Damage
5
Critical
2

65
400
2360

Weapons & Armor

Mandalorian Armor:
Superior
Cortosis
Vacuum Sealed
Defense 1
Soak 3
Encum 5
HP 2/5

Portable Energy Shield:
Incidental to activate/deactivate
Cannot use two-handed weapons while shield is active
Defensive 2
Deflection 2

Thermal Detonator

Personal Gear

Jet Pack:
System strain threshold 3

5 stim packs

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Feral Strength 1 EotE 87 Add 1 damage per rank of Feral Strength to one hit of successful attacks made us- ing Brawl or Melee skills.
Heroic Fortitude 1 EotE 87 May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.
Toughened 2 EotE 87 Gain +2 wound threshold
Knockdown 1 EotE 87 After hitting with a melee attack, may spend (Triumph) to knock the target prone.
Frenzied Attack 1 EotE 87 When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal to number of times. The strain suffered may not exceed ranks in Frenzied Attack.
Lethal Blows 1 EotE 87 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
Natural Brawler 1 EotE 87 Once per session, may re-roll any 1 Brawl or Melee check.
Defensive Stance 1 EotE 87 Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance.
Dedication 1 EotE 87 Gain +1 to a single characteristic. This cannot bring a characteristic above 6. (Brawn)
Armor Master 1 CotR When wearing armor, increase total soak value by 1.
Enduring 1 Gain +1 Soak rating

Background

Motivation

Obligations

Description

Other Notes

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