Thenir'essi'kardun by pyresoffun

Species
Chiss
Career
Hired Gun
Specializations
Enforcer
System
Edge of the Empire

4
Threshold 15
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
2
3
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Model Q4 Quickfire Holdout
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
3
Punch Dagger
Range
Engaged
Skill
Melee
Pierce 1
Damage
+1
Critical
3
Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
+1
Critical
4

0
110
60
3/8

Weapons & Armor

Heavy Clothing - 50 Credits
Soak: 1
Encumbrance: 1
Model Q4 Quickfire Holdout - 250 credits
Encumbrance: 1
Punch Dagger - 75 credits
Encumbrance: 1
Brass Knuckles - 25 credits
Encumbrance: 1

Personal Gear

BlasTech Concealment Holster - 40 credits
Encumbrance: 0
Adds ■ to Perception checks to discover the
concealed weapon.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Special Abilities EtU 21 Chiss begin the game with one rank in Cool. They still may not train Cool above rank 2 during character creation.
Infravision EtU 21 Chiss have adapted to be able to see in both the infrared and normal visual spectra. This enables Chiss characters to remove up to ■ added to checks by lighting conditions.
Fearsome 1 DC 27 When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the character’s ranks in Fearsome.
Toughened 1 DC 27 Gain + 2 wound threshold.
Durable 1 DC 27 May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Intimidating 1 DC 27 May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating.

Background

Motivation

Obligations

Debt/Favor

Description

Other Notes

+100 xp - Starting Racial xp
+10 xp - 10 Obligation
-30 xp - 3 Brawn
-30 xp - 3 Willpower
-10 xp - Knowledge: Underworld Rank 2
-10 xp - Melee Rank 2
-10 xp - Durable Rank 1
-5 XP - Streetwise Rank 1
-5 XP - Fearsome Rank 1
-5 XP - Toughened Rank 1
-5 XP - Intimidating Rank 1

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