Edge of the Empire
| Threshold | 12 |
| Current | 7 |
| Threshold | 14 |
| Current | 13 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 1 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | Stalker | ||
| Deception (Cun) | 1 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | X | 2 | Stalker | |
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Long Repeating Blaster |
RangeLong |
SkillRanged: Heavy |
|
| Auto Fire; Pierce 1; Telescopic Sight |
Damage11 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit | 1 | +1 strain | |
| Lethal Blows | 2 | +10 per rank to any Critical Injury result inflicted | |
| Stalker | 3 | Add boost to all Stealth and co-ordination checks | |
| Dodge | 2 | Strain to upgrade difficulty of attack against you | |
| Quick Strike | 1 | Boost on combat checks against targets that have not acted | |
| Precise Aim | 1 | Once per round, suffer rank strain to reduce target’s melee and ranged defence by rank | |
| Targeted Blow | 1 | After successful attack, spend 1 destiny point to add agility to damage | |
| Quick Draw | 1 | Once per round, draw or holster a weapon or item as an incidental | |
| Jump Up | 1 | Once per round, may stand from seated or prone as an incidental | |
| Uncanny Senses | 1 | Add boost to all Perception checks | |
| Uncanny Reactions | 1 | Add boost to all Vigilance checks | |
| Convincing Demeanor | 1 | Remove setback from Deception of Skulduggery checks | |
| Sense Danger | 1 | Once per session, remove 2 setback from any 1 check | |
| Street Smarts | 1 | Remove setback from Streetwise or Knowledge (Underworld) checks |