Special Abilities |
1 |
|
Coercion OR Discipline +1, Enduring talent & Nobody's Fool talent +1. |
Ponderous |
1 |
|
Never spend more than 1 maneuver moving per turn. |
Enduring |
1 |
|
The character gains +1 soak value per rank of Enduring. |
Nobody's Fool |
1 |
|
The difficulty of any Charm, Coercion, and Deception checks attempted against the character is upgraded once for each rank of Nobody's Fool. |
Codebreaker |
1 |
|
The character removes a setback dice per rank of Codebreaker from [their] attempts to break codes or decrypt communications. In addition, the character decreases the difficulty of [their] Computers or Intellect checks made to break codes or decrypt communications by one (this does not increase with additional ranks of Codebreaker). |
Grit |
2 |
|
Gain +1 Strain Threshold. |
Technical Aptitude |
2 |
|
For each rank, the character reduces the amount of time needed to complete computer-related tasks by 25%. |
Defensive Slicing |
1 |
|
When attempting to defend a computer system against intrusion (or when an opponent attempts to slice a computer owned or programmed by the character), the character adds a setback dice per rank of Defensive Slicing to [their] opponent's checks. |
Bypass Security |
1 |
|
The character removes a setback dice per rank of Bypass Security from [their] Skulduggery and Computers skill checks made to disable a security device or open a locked door. |