Force and Destiny
| Threshold | 12 |
| Current | 20 |
| Threshold | 16 |
| Current | 13 |
| Ranged | 3 |
| Melee | 3 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 1 | |||
| Negotiation (Pr) | X | 1 | ||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Will) | X | 2 | ||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 1 | ||
| Knowledge: Lore (Int) | X | 1 | ||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Training Saber |
RangeEngaged |
SkillLightsaber |
|
| Curved hilt, defensive 2 |
Damage6 |
Critical- |
|
| Nova Viper 'Stinger' |
RangeMedium |
SkillRanged: Light |
|
| Accurate 2, Pierce 2 |
Damage7 |
Critical3 |
|
| Pistol Hilt |
RangeShort |
SkillRanged: Light |
|
| Stun Damage |
Damage6 |
Critical3 |
|
| Shield Gauntlet |
RangeEngaged |
SkillBrawl |
|
| Deflection 2, Defensive 2, Stun Damage, Can be used for reflect |
Damage+1 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Parry | |||
| Reflect x3 | |||
| Grit x3 | +1 strain | ||
| Niman Technique | Use wil for sabers | ||
| Defensive Trainingx2 | Increase defense of melee weapons | ||
| Quick Strike x2 | Add boosts per rank when attacking someone who hasn't gone uet | ||
| Call em | REmove one setback on called shots | ||
| Rapid Reaction | Strain to add success to initiative checks | ||
| Quick Draw | Draw a weapon as an incidental | ||
| Improved Quick Draw | Quick Draw 2 weapons | ||
| Lethal Blows | +10 on crit rolls | ||
| Dodge | Take strain to upgrade attacks against you | ||
| Dedication | +1 to characteristic (wil) |
| Upgrade | Effect |
|---|---|
| Control(Defense) | +2 melee and ranged defense for the first round of combat |
| Strength | Pips to add details |
| Control(Initiative Success) | Add pips to make success |
| Upgrade | Effect |
|---|---|