Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 2 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 1 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 0 | ||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | X | 0 | ||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | X | 0 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Sorosuub X-30 Lancer |
RangeLong |
SkillRanged: Light |
|
| Accurate 1, Pierce 2 |
Damage5 |
Critical4 |
|
| SoroSuub ELG-3A Diplomat's Blaster |
RangeShort |
SkillRanged: Light |
|
| Stun |
Damage6 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Distracting Behavior (Rank 2) | Far Horizons p.31 | (Active Talent) Make a Distracting Behavior maneuver and suffer strain no greater than ranks in Cunning. Until beginning of next turn, equal number of NPCs suffer <Threat> on checks. Range increases with additional ranks. | |
| Convincing Demeanor (Rank 1) | Far Horizons p.31 | (Passive Talent) Remove <Setback> per rank of Convincing Demeanor from Deception or Skulduggery checks. | |
| Dodge (Rank 1) | Far Horizons p.31 | (Incidental, Out of turn) When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, then upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed his ranks in Dodge. | |
| Congenial (Rank 1) | Far Horizons p.31 | (Active, Incidental, Out of turn) When attempting a Charm or Negotiation check, the character may suffer a number of strain to downgrade the difficutly of the check a number of times equal to strain suffered (cannot exceed ranks in Congenial). When the character is the target of a Charm or Negotiation check, the character may suffer a number of strain to upgrade the difficulty of the check a number of times equal to the strain suffered (cannot exceed ranks in Congenial) |