Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 11 |
| Current | 0 |
| Ranged | 1 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | Start | |
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 3 | Start +2 | |
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 3 | Start+2 | |
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | +1 | |
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 1 | Start | |
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 3 | Start+2 | |
| Stealth (Ag) | X | 1 | Start | |
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 3 | Species bonus+2 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | +1 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage7 |
Critical3 |
|
| Vibroknife |
RangeEngaged |
Skill |
|
Damage1 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Expert Tracker | 1 | 135 | |
| Bypass Security | 1 | 91 | Remove ∎ equal to the character's ranks in Bypass Security from Skulduggery or Computers Skill check to disable a security dev ice or open a locked door |
| Gearhead | 1 | 88 | Remove ∎ per rank of Gearhead from Mechanices checks. Halve the credit cost to add mods to attachments |
| Redundant Systems | 1 | 88 | Once per session, may take a redundant systems action; Make an easy mechanics check to harvest components from a device to repair another without breaking the first device |
| Codebreaker | 1 | 91 | Remove ∎ per rank in Codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1 |
| Technical Aptitude | 1 | 91 | Decrease time needed to complete computer related tasks by 25% per rank |
| Rapid Reflexes | 1 | 101 | Take strain to add rolls to a vigilance or cool check for initiative |