Shar’Teejumcrapa by JewishKnight51

Species
Twi’lek
Career
Spy
Specializations
Sleeper Agent
System
Age of Rebellion

3
Threshold 13
Current 0
Threshold 13
Current 4
Ranged 0
Melee 0

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Characteristics

1
2
2
3
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) X 0
Computers (Int) X 0
Cool (Pr) X 2
Coordination (Ag) X 0
Deception (Cun) X 2
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Blurrg Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Set, Linked 1, (Removed Safety Features)
Damage
5
Critical
3
Disrupter Pistol
Range
Short
Skill
Ranged: Light
Vicious 4 (minimum 96-100) “Crippled”
Damage
10
Critical
2

55
2159
5/6

Weapons & Armor

Partisan stealth armor (1 dice added to stealth check and one setback to opponents perception check) 3E and 2 soak

Reflec adaptive skin Modification - rank up stealth once.

Disruptor pistol (2E)






Blurrg (1E) with removed safety features - Add 1 boost dice to first combat check made with the weapon in an encounter. The weapon misfires, runs out of ammo and deals 4 strain to the wielder upon 2 disadvantage or a despair result.

Personal Gear

I’m

Comlink - $25

Lockpick set - $50 (1E)

Binders - $25 (1E)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Desert Dwellers 1 Species Remove 1 setback die imposed due to arid or hot environment.
Well rounded 1 Agent Specialization May make two skills permanent career skills.
Code Breaker 1 Agent specialization Removes a setback die on communication interception or decryption attempts, also reduces difficulty of attempts by 1 per ranks of code-breaker
Toughness 1 Agent specialization Plus Two wound threshold

Background

Born into a hostile environment and lost parents during the battle of Lessu. Lost and alone, Shar'tee decided to join the Twi’lek resistance forces to find a direction and purpose in life. Excels at deception and charm as Shar'tee frequently used it to get by as means of survival

Motivation

Fought beside Mace Windu in the battle of Lessu as a kid. Immediately after the fact realized that he wanted to do some good for a change and decided to join the Twi’lek rebel force and work as a double agent for the empire. Inspired by the benevolence of the Jedi and Mace windu specifically.

Duties

Duties - Counter-intelligence (5), Sabatoge (5)

Total Points: 33

Description

Other Notes

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